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- """DistributedObjectAI module: contains the DistributedObjectAI class"""
- from direct.directnotify.DirectNotifyGlobal import *
- from direct.showbase import PythonUtil
- from direct.showbase import DirectObject
- from pandac.PandaModules import *
- from PyDatagram import PyDatagram
- from PyDatagramIterator import PyDatagramIterator
- class DistributedObjectAI(DirectObject.DirectObject):
- """Distributed Object class:"""
-
- notify = directNotify.newCategory("DistributedObjectAI")
- QuietZone = 1
-
- def __init__(self, air):
- try:
- self.DistributedObjectAI_initialized
- except:
- self.DistributedObjectAI_initialized = 1
- self.accountName=''
- # Record the repository
- self.air = air
- # Record our distributed class
- className = self.__class__.__name__
- self.dclass = self.air.dclassesByName[className]
- # init doId pre-allocated flag
- self.__preallocDoId = 0
- # used to track zone changes across the quiet zone
- # NOTE: the quiet zone is defined in OTP, but we need it
- # here.
- self.lastNonQuietZone = None
- self._DOAI_requestedDelete = False
- # These are used to implement beginBarrier().
- self.__nextBarrierContext = 0
- self.__barriers = {}
- # Uncomment if you want to debug DO leaks
- #def __del__(self):
- # """
- # For debugging purposes, this just prints out what got deleted
- # """
- # print ("Destructing: " + self.__class__.__name__)
- def getDeleteEvent(self):
- # this is sent just before we get deleted
- if hasattr(self, 'doId'):
- return 'distObjDelete-%s' % self.doId
- return None
- def sendDeleteEvent(self):
- # this is called just before we get deleted
- delEvent = self.getDeleteEvent()
- if delEvent:
- messenger.send(delEvent)
- def delete(self):
- """
- Inheritors should redefine this to take appropriate action on delete
- Note that this may be called multiple times if a class inherits
- from DistributedObjectAI more than once.
- """
- # prevent this code from executing multiple times
- if self.air is not None:
- # self.doId may not exist. The __dict__ syntax works around that.
- assert(self.notify.debug('delete(): %s' % (self.__dict__.get("doId"))))
- if not self._DOAI_requestedDelete:
- # this logs every delete that was not requested by us.
- # TODO: this currently prints warnings for deletes of objects
- # that we did not create. We need to add a 'locally created'
- # flag to every object to filter these out.
- """
- DistributedObjectAI.notify.warning(
- 'delete() called but requestDelete never called for %s: %s'
- % (self.__dict__.get('doId'), self.__class__.__name__))
- """
- """
- # print a stack trace so we can detect whether this is the
- # result of a network msg.
- # this is slow.
- from direct.showbase.PythonUtil import StackTrace
- DistributedObjectAI.notify.warning(
- 'stack trace: %s' % StackTrace())
- """
- self._DOAI_requestedDelete = False
- # Clean up all the pending barriers.
- for barrier in self.__barriers.values():
- barrier.cleanup()
- self.__barriers = {}
- if not hasattr(self, "doNotDeallocateChannel"):
- if self.air:
- self.air.deallocateChannel(self.doId)
- self.air = None
- if hasattr(self, 'parentId'):
- del self.parentId
- del self.zoneId
- def isDeleted(self):
- """
- Returns true if the object has been deleted,
- or if it is brand new and hasn't yet been generated.
- """
- return (self.air == None)
- def isGenerated(self):
- """
- Returns true if the object has been generated
- """
- return hasattr(self, 'zoneId')
-
- def getDoId(self):
- """
- Return the distributed object id
- """
- return self.doId
- def preAllocateDoId(self):
- """
- objects that need to have a doId before they are generated
- can call this to pre-allocate a doId for the object
- """
- assert not self.__preallocDoId
- self.doId = self.air.allocateChannel()
- self.__preallocDoId = 1
-
- def updateRequiredFields(self, dclass, di):
- dclass.receiveUpdateBroadcastRequired(self, di)
-
- def updateAllRequiredFields(self, dclass, di):
- dclass.receiveUpdateAllRequired(self, di)
- def updateRequiredOtherFields(self, dclass, di):
- dclass.receiveUpdateBroadcastRequired(self, di)
- dclass.receiveUpdateOther(self, di)
- def updateAllRequiredOtherFields(self, dclass, di):
- dclass.receiveUpdateAllRequired(self, di)
- dclass.receiveUpdateOther(self, di)
- def sendSetZone(self, zoneId):
- self.air.sendSetZone(self, zoneId)
- def getZoneChangeEvent(self):
- # this event is generated whenever this object changes zones.
- # arguments are newZoneId, oldZoneId
- # includes the quiet zone.
- return 'DOChangeZone-%s' % self.doId
- def getLogicalZoneChangeEvent(self):
- # this event is generated whenever this object changes to a
- # non-quiet-zone zone.
- # arguments are newZoneId, oldZoneId
- # does not include the quiet zone.
- return 'DOLogicalChangeZone-%s' % self.doId
-
- def handleZoneChange(self, newParentId, newZoneId, oldParentId, oldZoneId):
- assert oldParentId == self.parentId
- ##assert oldZoneId == self.zoneId
- self.parentId = newParentId
- self.zoneId = newZoneId
- self.air.changeDOZoneInTables(self, newZoneId, oldZoneId)
- messenger.send(self.getZoneChangeEvent(), [newZoneId, oldZoneId])
- # if we are not going into the quiet zone, send a 'logical' zone change
- # message
- if newZoneId != DistributedObjectAI.QuietZone:
- lastLogicalZone = oldZoneId
- if oldZoneId == DistributedObjectAI.QuietZone:
- lastLogicalZone = self.lastNonQuietZone
- self.handleLogicalZoneChange(newZoneId, lastLogicalZone)
- self.lastNonQuietZone = newZoneId
- def handleLogicalZoneChange(self, newZoneId, oldZoneId):
- """this function gets called as if we never go through the
- quiet zone. Note that it is called once you reach the newZone,
- and not at the time that you leave the oldZone."""
- messenger.send(self.getLogicalZoneChangeEvent(),
- [newZoneId, oldZoneId])
- def getRender(self):
- # note that this will return a different node if we change zones
- return self.air.getRender(self.zoneId)
- def getParentMgr(self):
- return self.air.getParentMgr(self.zoneId)
- def getCollTrav(self):
- return self.air.getCollTrav(self.zoneId)
- def sendUpdate(self, fieldName, args = []):
- assert self.notify.debugStateCall(self)
- if self.air:
- self.air.sendUpdate(self, fieldName, args)
- def sendUpdateToAvatarId(self, avId, fieldName, args):
- assert self.notify.debugStateCall(self)
- channelId = avId + 1
- self.sendUpdateToChannel(channelId, fieldName, args)
- def sendUpdateToChannel(self, channelId, fieldName, args):
- assert self.notify.debugStateCall(self)
- if self.air:
- self.air.sendUpdateToChannel(self, channelId, fieldName, args)
- def generateWithRequired(self, zoneId, optionalFields=[]):
- assert self.notify.debugStateCall(self)
- # have we already allocated a doId?
- if self.__preallocDoId:
- self.__preallocDoId = 0
- return self.generateWithRequiredAndId(
- self.doId, zoneId, optionalFields)
-
- # The repository is the one that really does the work
- self.air.generateWithRequired(self, zoneId, optionalFields)
- if wantOtpServer:
- #HACK:
- parentId = simbase.air.districtId
- self.parentId = parentId
- self.zoneId = zoneId
- self.generate()
- # this is a special generate used for estates, or anything else that
- # needs to have a hard coded doId as assigned by the server
- def generateWithRequiredAndId(self, doId, zoneId, optionalFields=[]):
- assert self.notify.debugStateCall(self)
- # have we already allocated a doId?
- if self.__preallocDoId:
- assert doId == self.__preallocDoId
- self.__preallocDoId = 0
- # The repository is the one that really does the work
- self.air.generateWithRequiredAndId(self, doId, zoneId, optionalFields)
- if wantOtpServer:
- #HACK:
- parentId = simbase.air.districtId
- self.parentId = parentId
- self.zoneId = zoneId
- self.generate()
- if wantOtpServer:
- def generateOtpObject(self, parentId, zoneId, optionalFields=[], doId=None):
- assert self.notify.debugStateCall(self)
- # have we already allocated a doId?
- if self.__preallocDoId:
- assert doId is None or doId == self.__preallocDoId
- doId=self.__preallocDoId
- self.__preallocDoId = 0
-
- # The repository is the one that really does the work
- self.air.sendGenerateOtpObject(
- self, parentId, zoneId, optionalFields, doId=doId)
- self.parentId = parentId
- self.zoneId = zoneId
- self.generate()
- def generate(self):
- """
- Inheritors should put functions that require self.zoneId or
- other networked info in this function.
- """
- assert self.notify.debugStateCall(self)
- if wantOtpServer:
- def generateInit(self):
- """
- First generate (not from cache).
- """
- assert self.notify.debugStateCall(self)
- def sendGenerateWithRequired(self, repository, parentId, zoneId, optionalFields=[]):
- assert self.notify.debugStateCall(self)
- if not wantOtpServer:
- parentId = 0
- # Make the dclass do the hard work
- dg = self.dclass.aiFormatGenerate(
- self, self.doId, parentId, zoneId,
- repository.serverId,
- repository.ourChannel,
- optionalFields)
- repository.send(dg)
-
- def initFromServerResponse(self, valDict):
- assert self.notify.debugStateCall(self)
- # This is a special method used for estates, etc., which get
- # their fields set from the database indirectly by way of the
- # AI. The input parameter is a dictionary of field names to
- # datagrams that describes the initial field values from the
- # database.
- dclass = self.dclass
- for key, value in valDict.items():
- # Update the field
- dclass.directUpdate(self, key, value)
- def requestDelete(self):
- assert self.notify.debugStateCall(self)
- if not self.air:
- doId = "none"
- if hasattr(self, "doId"):
- doId = self.doId
- self.notify.warning("Tried to delete a %s (doId %s) that is already deleted" % (self.__class__, doId))
- return
- self.air.requestDelete(self)
- self._DOAI_requestedDelete = True
-
- def taskName(self, taskString):
- return (taskString + "-" + str(self.getDoId()))
- def uniqueName(self, idString):
- return (idString + "-" + str(self.getDoId()))
-
- def validate(self, avId, bool, msg):
- if not bool:
- self.air.writeServerEvent('suspicious', avId, msg)
- self.notify.warning('validate error: avId: %s -- %s' % (avId, msg))
- return bool
- def beginBarrier(self, name, avIds, timeout, callback):
- # Begins waiting for a set of avatars. When all avatars in
- # the list have reported back in or the callback has expired,
- # calls the indicated callback with the list of toons that
- # made it through. There may be multiple barriers waiting
- # simultaneously on different lists of avatars, although they
- # should have different names.
-
- from toontown.ai import ToonBarrier
- context = self.__nextBarrierContext
- # We assume the context number is passed as a uint16.
- self.__nextBarrierContext = (self.__nextBarrierContext + 1) & 0xffff
- assert(self.notify.debug('beginBarrier(%s, %s, %s, %s)' % (context, name, avIds, timeout)))
- if avIds:
- barrier = ToonBarrier.ToonBarrier(
- self.uniqueName(name), avIds, timeout,
- doneFunc = PythonUtil.Functor(self.__barrierCallback, context, callback))
- self.__barriers[context] = barrier
- # Send the context number to each involved client.
- self.sendUpdate("setBarrierData", [self.__getBarrierData()])
- else:
- # No avatars; just call the callback immediately.
- callback(avIds)
- return context
- def __getBarrierData(self):
- # Returns the barrier data formatted as a blob for sending to
- # the clients. This lists all of the current outstanding
- # barriers and the avIds waiting for them.
- dg = PyDatagram()
- for context, barrier in self.__barriers.items():
- toons = barrier.pendingToons
- if toons:
- dg.addUint16(context)
- dg.addUint16(len(toons))
- for avId in toons:
- dg.addUint32(avId)
- return dg.getMessage()
- def ignoreBarrier(self, context):
- # Aborts a previously-set barrier. The context is the return
- # value from the previous call to beginBarrier().
- barrier = self.__barriers.get(context)
- if barrier:
- barrier.cleanup()
- del self.__barriers[context]
- def setBarrierReady(self, context):
- # Generated by the clients to check in after a beginBarrier()
- # call.
- avId = self.air.msgSender
- assert(self.notify.debug('setBarrierReady(%s, %s)' % (context, avId)))
- barrier = self.__barriers.get(context)
- if barrier == None:
- # This may be None if a client was slow and missed an
- # earlier timeout. Too bad.
- return
- barrier.clear(avId)
- def __barrierCallback(self, context, callback, avIds):
- assert(self.notify.debug('barrierCallback(%s, %s)' % (context, avIds)))
- # The callback that is generated when a barrier is completed.
- barrier = self.__barriers.get(context)
- if barrier:
- barrier.cleanup()
- del self.__barriers[context]
- callback(avIds)
- else:
- self.notify.warning("Unexpected completion from barrier %s" % (context))
-
-
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