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- // Filename: pandaNode.h
- // Created by: drose (20Feb02)
- //
- ////////////////////////////////////////////////////////////////////
- //
- // PANDA 3D SOFTWARE
- // Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
- //
- // All use of this software is subject to the terms of the Panda 3d
- // Software license. You should have received a copy of this license
- // along with this source code; you will also find a current copy of
- // the license at http://etc.cmu.edu/panda3d/docs/license/ .
- //
- // To contact the maintainers of this program write to
- // [email protected] .
- //
- ////////////////////////////////////////////////////////////////////
- #ifndef PANDANODE_H
- #define PANDANODE_H
- #include "pandabase.h"
- #include "cycleData.h"
- #include "cycleDataReader.h"
- #include "cycleDataWriter.h"
- #include "pipelineCycler.h"
- #include "renderState.h"
- #include "renderEffects.h"
- #include "transformState.h"
- #include "drawMask.h"
- #include "typedWritable.h"
- #include "boundedObject.h"
- #include "collideMask.h"
- #include "namable.h"
- #include "referenceCount.h"
- #include "luse.h"
- #include "ordered_vector.h"
- #include "pointerTo.h"
- #include "nodePointerTo.h"
- #include "pointerToArray.h"
- #include "notify.h"
- #ifdef HAVE_PYTHON
- #undef HAVE_LONG_LONG // NSPR and Python both define this.
- #undef _POSIX_C_SOURCE
- #include <Python.h>
- #endif // HAVE_PYTHON
- class NodePathComponent;
- class CullTraverser;
- class CullTraverserData;
- class Light;
- class FactoryParams;
- class AccumulatedAttribs;
- class GeomTransformer;
- ////////////////////////////////////////////////////////////////////
- // Class : PandaNode
- // Description : A basic node of the scene graph or data graph. This
- // is the base class of all specialized nodes, and also
- // serves as a generic node with no special properties.
- ////////////////////////////////////////////////////////////////////
- class EXPCL_PANDA PandaNode : public TypedWritable, public Namable,
- public BoundedObject,
- virtual public ReferenceCount {
- PUBLISHED:
- PandaNode(const string &name);
- virtual ~PandaNode();
- protected:
- PandaNode(const PandaNode ©);
- private:
- void operator = (const PandaNode ©);
- public:
- virtual PandaNode *make_copy() const;
- virtual bool safe_to_flatten() const;
- virtual bool safe_to_transform() const;
- virtual bool safe_to_modify_transform() const;
- virtual bool safe_to_combine() const;
- virtual bool safe_to_flatten_below() const;
- virtual bool preserve_name() const;
- virtual int get_unsafe_to_apply_attribs() const;
- virtual void apply_attribs_to_vertices(const AccumulatedAttribs &attribs,
- int attrib_types,
- GeomTransformer &transformer);
- virtual void xform(const LMatrix4f &mat);
- virtual PandaNode *combine_with(PandaNode *other);
- virtual CPT(TransformState)
- calc_tight_bounds(LPoint3f &min_point, LPoint3f &max_point,
- bool &found_any,
- const TransformState *transform) const;
-
- virtual bool has_cull_callback() const;
- virtual bool cull_callback(CullTraverser *trav, CullTraverserData &data);
- virtual bool has_selective_visibility() const;
- virtual int get_first_visible_child() const;
- virtual int get_next_visible_child(int n) const;
- virtual bool has_single_child_visibility() const;
- virtual int get_visible_child() const;
- PUBLISHED:
- PT(PandaNode) copy_subgraph() const;
- INLINE int get_num_parents() const;
- INLINE PandaNode *get_parent(int n) const;
- INLINE int find_parent(PandaNode *node) const;
- INLINE int get_num_children() const;
- INLINE PandaNode *get_child(int n) const;
- INLINE int get_child_sort(int n) const;
- int find_child(PandaNode *node) const;
- void add_child(PandaNode *child_node, int sort = 0);
- void remove_child(int n);
- bool remove_child(PandaNode *child_node);
- bool replace_child(PandaNode *orig_child, PandaNode *new_child);
- INLINE bool stash_child(PandaNode *child_node);
- void stash_child(int child_index);
- INLINE bool unstash_child(PandaNode *child_node);
- void unstash_child(int stashed_index);
- INLINE int get_num_stashed() const;
- INLINE PandaNode *get_stashed(int n) const;
- INLINE int get_stashed_sort(int n) const;
- int find_stashed(PandaNode *node) const;
- void add_stashed(PandaNode *child_node, int sort = 0);
- void remove_stashed(int n);
- void remove_all_children();
- void steal_children(PandaNode *other);
- void copy_children(PandaNode *other);
- INLINE void set_attrib(const RenderAttrib *attrib, int override = 0);
- INLINE const RenderAttrib *get_attrib(TypeHandle type) const;
- INLINE bool has_attrib(TypeHandle type) const;
- INLINE void clear_attrib(TypeHandle type);
- INLINE void set_effect(const RenderEffect *effect);
- INLINE const RenderEffect *get_effect(TypeHandle type) const;
- INLINE bool has_effect(TypeHandle type) const;
- INLINE void clear_effect(TypeHandle type);
- INLINE void set_state(const RenderState *state);
- INLINE const RenderState *get_state() const;
- INLINE void clear_state();
- INLINE void set_effects(const RenderEffects *effects);
- INLINE const RenderEffects *get_effects() const;
- INLINE void clear_effects();
- INLINE void set_transform(const TransformState *transform);
- INLINE const TransformState *get_transform() const;
- INLINE void clear_transform();
- INLINE void set_prev_transform(const TransformState *transform);
- INLINE const TransformState *get_prev_transform() const;
- INLINE void reset_prev_transform();
- INLINE void set_tag(const string &key, const string &value);
- INLINE string get_tag(const string &key) const;
- INLINE bool has_tag(const string &key) const;
- INLINE void clear_tag(const string &key);
- #ifdef HAVE_PYTHON
- void set_python_tag(const string &key, PyObject *value);
- PyObject *get_python_tag(const string &key) const;
- bool has_python_tag(const string &key) const;
- void clear_python_tag(const string &key);
- #endif // HAVE_PYTHON
- INLINE bool has_tags() const;
- void copy_tags(PandaNode *other);
- void list_tags(ostream &out, const string &separator = "\n") const;
- INLINE void set_draw_mask(DrawMask mask);
- INLINE DrawMask get_draw_mask() const;
- INLINE void set_into_collide_mask(CollideMask mask);
- INLINE CollideMask get_into_collide_mask() const;
- virtual CollideMask get_legal_collide_mask() const;
- INLINE CollideMask get_net_collide_mask() const;
- INLINE const RenderAttrib *get_off_clip_planes() const;
- virtual void output(ostream &out) const;
- virtual void write(ostream &out, int indent_level) const;
- INLINE void ls(ostream &out, int indent_level) const;
- // A node has two bounding volumes: the BoundedObject it inherits
- // from is the "external" bound and represents the node and all of
- // its children, while the _internal_bound object is the "internal"
- // bounds and represents only the node itself.
- // We remap the inherited set_bound() and get_bound() functions so
- // that set_bound() to a type sets the type of the external bound,
- // while set_bound() to a specific bounding volume sets the volume
- // of the *internal* bound. At the same time, get_bound() returns
- // the external bound. Although it might seem strange and confusing
- // to do this, this is actually the natural way the user thinks
- // about nodes and bounding volumes.
- INLINE void set_bound(BoundingVolumeType type);
- INLINE void set_bound(const BoundingVolume &volume);
- INLINE const BoundingVolume &get_bound() const;
- INLINE const BoundingVolume &get_internal_bound() const;
- virtual bool is_geom_node() const;
- virtual bool is_lod_node() const;
- virtual Light *as_light();
- protected:
- // Inherited from BoundedObject
- virtual void propagate_stale_bound();
- virtual BoundingVolume *recompute_bound();
- // Local to PandaNode
- virtual BoundingVolume *recompute_internal_bound();
- INLINE void changed_internal_bound();
- virtual void parents_changed();
- virtual void children_changed();
- virtual void transform_changed();
- virtual void state_changed();
- virtual void draw_mask_changed();
- INLINE void add_net_collide_mask(CollideMask mask);
- typedef pmap<PandaNode *, PandaNode *> InstanceMap;
- virtual PT(PandaNode) r_copy_subgraph(InstanceMap &inst_map) const;
- virtual void r_copy_children(const PandaNode *from, InstanceMap &inst_map);
- // This is the bounding volume around the contents of the node
- // itself (without including all of the node's children).
- // BoundedObject is itself cycled, so we don't need to protect it.
- BoundedObject _internal_bound;
- private:
- class CData;
- // parent-child manipulation for NodePath support. Don't try to
- // call these directly.
- static PT(NodePathComponent) attach(NodePathComponent *parent,
- PandaNode *child, int sort);
- static void detach(NodePathComponent *child);
- static bool reparent(NodePathComponent *new_parent,
- NodePathComponent *child, int sort, bool as_stashed);
- static PT(NodePathComponent) get_component(NodePathComponent *parent,
- PandaNode *child);
- static PT(NodePathComponent) get_top_component(PandaNode *child,
- bool force);
- PT(NodePathComponent) get_generic_component(bool accept_ambiguity);
- PT(NodePathComponent) r_get_generic_component(bool accept_ambiguity, bool &ambiguity_detected);
- void delete_component(NodePathComponent *component);
- static void sever_connection(PandaNode *parent_node, PandaNode *child_node);
- static void new_connection(PandaNode *parent_node, PandaNode *child_node);
- void fix_path_lengths(const CData *cdata);
- void r_list_descendants(ostream &out, int indent_level) const;
- public:
- // This must be declared public so that VC6 will allow the nested
- // CData class to access it.
- class EXPCL_PANDA DownConnection {
- public:
- INLINE DownConnection(PandaNode *child, int sort);
- INLINE bool operator < (const DownConnection &other) const;
- INLINE PandaNode *get_child() const;
- INLINE void set_child(PandaNode *child);
- INLINE int get_sort() const;
- private:
- // Child pointers are reference counted. That way, holding a
- // pointer to the root of a subgraph keeps the entire subgraph
- // around.
- PT(PandaNode) _child;
- int _sort;
- };
- private:
- typedef ov_multiset<DownConnection> Down;
- class EXPCL_PANDA UpConnection {
- public:
- INLINE UpConnection(PandaNode *child);
- INLINE bool operator < (const UpConnection &other) const;
- INLINE PandaNode *get_parent() const;
- private:
- // Parent pointers are not reference counted. That way, parents and
- // children do not circularly reference each other.
- PandaNode *_parent;
- };
- typedef ov_set<UpConnection> Up;
- // We also maintain a set of NodePathComponents in the node. This
- // represents the set of instances of this node that we have
- // requested a NodePath for. We don't keep reference counts; when
- // each NodePathComponent destructs, it removes itself from this
- // set.
- typedef phash_set<NodePathComponent *, pointer_hash> Paths;
- // This is used to maintain a table of keyed data on each node, for
- // the user's purposes.
- typedef phash_map<string, string, string_hash> TagData;
- #ifdef HAVE_PYTHON
- typedef phash_map<string, PyObject *, string_hash> PythonTagData;
- #endif // HAVE_PYTHON
-
- // This is the data that must be cycled between pipeline stages.
- class EXPCL_PANDA CData : public CycleData {
- public:
- INLINE CData();
- CData(const CData ©);
- virtual ~CData();
- virtual CycleData *make_copy() const;
- virtual void write_datagram(BamWriter *manager, Datagram &dg) const;
- virtual int complete_pointers(TypedWritable **plist, BamReader *manager);
- virtual void fillin(DatagramIterator &scan, BamReader *manager);
- virtual TypeHandle get_parent_type() const {
- return PandaNode::get_class_type();
- }
- #ifdef HAVE_PYTHON
- void inc_py_refs();
- void dec_py_refs();
- #endif
- void write_up_list(const Up &up_list,
- BamWriter *manager, Datagram &dg) const;
- void write_down_list(const Down &down_list,
- BamWriter *manager, Datagram &dg) const;
- int complete_up_list(Up &up_list,
- TypedWritable **p_list, BamReader *manager);
- int complete_down_list(Down &down_list,
- TypedWritable **p_list, BamReader *manager);
- void fillin_up_list(Up &up_list,
- DatagramIterator &scan, BamReader *manager);
- void fillin_down_list(Down &down_list,
- DatagramIterator &scan, BamReader *manager);
- Down _down;
- Down _stashed;
- Up _up;
- Paths _paths;
- NCPT(RenderState) _state;
- CPT(RenderEffects) _effects;
- NCPT(TransformState) _transform;
- NCPT(TransformState) _prev_transform;
- TagData _tag_data;
- #ifdef HAVE_PYTHON
- PythonTagData _python_tag_data;
- #endif // HAVE_PYTHON
- // This is the draw_mask of this particular node.
- DrawMask _draw_mask;
- // This is the mask that indicates which CollisionNodes may detect
- // a collision with this particular node. By default it is zero
- // for an ordinary PandaNode, and all bits on for a CollisionNode
- // or GeomNode.
- CollideMask _into_collide_mask;
- // This is the union of all into_collide_mask bits for any nodes
- // at and below this level. It's conceptually similar to a
- // bounding volume--it represents the bounding volume of this node
- // in the space of collision bits--and it needs to be updated for
- // the same reasons the bounding volume needs to be updated. So
- // we update them together.
- CollideMask _net_collide_mask;
- // This is a ClipPlaneAttrib that represents the union of all clip
- // planes that have been turned *off* at and below this level. As
- // above, it's similar to a bounding volume, and is updated at the
- // same time. TODO: fix the circular reference counts involved
- // here.
- CPT(RenderAttrib) _off_clip_planes;
- bool _fixed_internal_bound;
- };
- PipelineCycler<CData> _cycler;
- typedef CycleDataReader<CData> CDReader;
- typedef CycleDataWriter<CData> CDWriter;
- public:
- // Use this interface when you want to walk through the list of
- // children. This saves a tiny bit of overhead between each step,
- // by keeping the PipelineCycler open for reading the whole time.
- // However, it does not protect you from self-modifying loops.
- class EXPCL_PANDA Children {
- public:
- INLINE Children(const CDReader &cdata);
- INLINE Children(const Children ©);
- INLINE void operator = (const Children ©);
- INLINE int get_num_children() const;
- INLINE PandaNode *get_child(int n) const;
- private:
- CDReader _cdata;
- };
- INLINE Children get_children() const;
- // This interface *does* protect you from self-modifying loops, by
- // copying the list of children.
- class EXPCL_PANDA ChildrenCopy {
- public:
- ChildrenCopy(const CDReader &cdata);
- INLINE ChildrenCopy(const ChildrenCopy ©);
- INLINE void operator = (const ChildrenCopy ©);
- INLINE int get_num_children() const;
- INLINE PandaNode *get_child(int n) const;
- private:
- typedef PTA(PT(PandaNode)) List;
- List _list;
- };
- INLINE ChildrenCopy get_children_copy() const;
- public:
- static void register_with_read_factory();
- virtual void write_datagram(BamWriter *manager, Datagram &dg);
- void write_recorder(BamWriter *manager, Datagram &dg);
- protected:
- static TypedWritable *make_from_bam(const FactoryParams ¶ms);
- void fillin(DatagramIterator &scan, BamReader *manager);
- void fillin_recorder(DatagramIterator &scan, BamReader *manager);
-
- public:
- static TypeHandle get_class_type() {
- return _type_handle;
- }
- static void init_type() {
- TypedWritable::init_type();
- BoundedObject::init_type();
- ReferenceCount::init_type();
- register_type(_type_handle, "PandaNode",
- TypedWritable::get_class_type(),
- BoundedObject::get_class_type(),
- ReferenceCount::get_class_type());
- }
- virtual TypeHandle get_type() const {
- return get_class_type();
- }
- virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
- private:
- static TypeHandle _type_handle;
- friend class PandaNode::Children;
- friend class NodePath;
- friend class NodePathComponent;
- friend class WorkingNodePath;
- };
- INLINE ostream &operator << (ostream &out, const PandaNode &node) {
- node.output(out);
- return out;
- }
- #include "pandaNode.I"
- #endif
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