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- // Filename: movingPartMatrix.h
- // Created by: drose (23Feb99)
- //
- ////////////////////////////////////////////////////////////////////
- //
- // PANDA 3D SOFTWARE
- // Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
- //
- // All use of this software is subject to the terms of the Panda 3d
- // Software license. You should have received a copy of this license
- // along with this source code; you will also find a current copy of
- // the license at http://etc.cmu.edu/panda3d/docs/license/ .
- //
- // To contact the maintainers of this program write to
- // [email protected] .
- //
- ////////////////////////////////////////////////////////////////////
- #ifndef MOVINGPARTMATRIX_H
- #define MOVINGPARTMATRIX_H
- #include "pandabase.h"
- #include "movingPart.h"
- #include "animChannel.h"
- #include "animChannelFixed.h"
- EXPORT_TEMPLATE_CLASS(EXPCL_PANDA, EXPTP_PANDA, MovingPart<ACMatrixSwitchType>);
- ////////////////////////////////////////////////////////////////////
- // Class : MovingPartMatrix
- // Description : This is a particular kind of MovingPart that accepts
- // a matrix each frame.
- ////////////////////////////////////////////////////////////////////
- class EXPCL_PANDA MovingPartMatrix : public MovingPart<ACMatrixSwitchType> {
- protected:
- INLINE MovingPartMatrix(const MovingPartMatrix ©);
- public:
- INLINE MovingPartMatrix(PartGroup *parent, const string &name,
- const LMatrix4f &initial_value =
- LMatrix4f::ident_mat());
- virtual ~MovingPartMatrix();
- virtual void get_blend_value(const PartBundle *root);
- protected:
- INLINE MovingPartMatrix();
- public:
- static void register_with_read_factory();
- static TypedWritable *make_MovingPartMatrix(const FactoryParams ¶ms);
- public:
- virtual TypeHandle get_type() const {
- return get_class_type();
- }
- virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
- PUBLISHED:
- static TypeHandle get_class_type() {
- return _type_handle;
- }
- public:
- static void init_type() {
- MovingPart<ACMatrixSwitchType>::init_type();
- AnimChannelFixed<ACMatrixSwitchType>::init_type();
- register_type(_type_handle, "MovingPartMatrix",
- MovingPart<ACMatrixSwitchType>::get_class_type());
- }
- private:
- static TypeHandle _type_handle;
- };
- #include "movingPartMatrix.I"
- // Tell GCC that we'll take care of the instantiation explicitly here.
- #ifdef __GNUC__
- #pragma interface
- #endif
- #endif
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