| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201 |
- // Filename: odeWorld.I
- // Created by: joswilso (27Dec06)
- //
- ////////////////////////////////////////////////////////////////////
- //
- // PANDA 3D SOFTWARE
- // Copyright (c) Carnegie Mellon University. All rights reserved.
- //
- // All use of this software is subject to the terms of the revised BSD
- // license. You should have received a copy of this license along
- // with this source code in a file named "LICENSE."
- //
- ////////////////////////////////////////////////////////////////////
- INLINE dWorldID OdeWorld::
- get_id() const {
- return _id;
- }
- INLINE void OdeWorld::
- set_gravity(dReal x, dReal y, dReal z) {
- dWorldSetGravity(_id, x, y, z);
- }
- INLINE void OdeWorld::
- set_gravity(const LVecBase3f &vec) {
- dWorldSetGravity(_id, vec[0], vec[1], vec[2]);
- }
- INLINE LVecBase3f OdeWorld::
- get_gravity() const {
- dVector3 gravity;
- dWorldGetGravity(_id, gravity);
- return LVecBase3f(gravity[0],gravity[1],gravity[2]);
- }
- INLINE void OdeWorld::
- set_erp(dReal erp) {
- dWorldSetERP(_id, erp);
- }
- INLINE dReal OdeWorld::
- get_erp() const {
- return dWorldGetERP(_id);
- }
- INLINE void OdeWorld::
- set_cfm(dReal cfm) {
- dWorldSetCFM(_id, cfm);
- }
- INLINE dReal OdeWorld::
- get_cfm() const {
- return dWorldGetCFM(_id);
- }
- INLINE void OdeWorld::
- step(dReal stepsize) {
- dWorldStep(_id, stepsize);
- }
- INLINE LVecBase3f OdeWorld::
- impulse_to_force(dReal stepsize, \
- dReal ix, dReal iy, dReal iz){
- dVector3 force;
- dWorldImpulseToForce(_id,
- stepsize,
- ix, iy, iz,
- force);
- return LVecBase3f(force[0], force[1], force[2]);
- }
- INLINE LVecBase3f OdeWorld::
- impulse_to_force(dReal stepsize, \
- const LVecBase3f &impulse){
- dVector3 force;
- dWorldImpulseToForce(_id,
- stepsize,
- impulse[0], impulse[1], impulse[2],
- force);
- return LVecBase3f(force[0], force[1], force[2]);
- }
- INLINE void OdeWorld::
- quick_step(dReal stepsize) {
- dWorldQuickStep(_id, stepsize);
- }
- INLINE void OdeWorld::
- set_quick_step_num_iterations(int num) {
- dWorldSetQuickStepNumIterations(_id, num);
- }
- INLINE int OdeWorld::
- get_quick_step_num_iterations() const {
- return dWorldGetQuickStepNumIterations(_id);
- }
- INLINE void OdeWorld::
- set_quick_step_w(dReal over_relaxation) {
- dWorldSetQuickStepW(_id, over_relaxation);
- }
- INLINE dReal OdeWorld::
- get_quick_step_w() const {
- return dWorldGetQuickStepW(_id);
- }
- INLINE void OdeWorld::
- set_contact_max_correcting_vel(dReal vel) {
- dWorldSetContactMaxCorrectingVel(_id, vel);
- }
- INLINE dReal OdeWorld::
- get_contact_max_correcting_vel() const {
- return dWorldGetContactMaxCorrectingVel(_id);
- }
- INLINE void OdeWorld::
- set_contact_surface_layer(dReal depth) {
- dWorldSetContactSurfaceLayer(_id, depth);
- }
- INLINE dReal OdeWorld::
- get_contact_surface_layer() const {
- return dWorldGetContactSurfaceLayer(_id);
- }
- INLINE void OdeWorld::
- step_fast1(dReal stepsize, int maxiterations) {
- dWorldStepFast1(_id, stepsize, maxiterations);
- }
- INLINE void OdeWorld::
- set_auto_enable_depth_sf1(int auto_enable_depth) {
- dWorldSetAutoEnableDepthSF1(_id, auto_enable_depth);
- }
- INLINE int OdeWorld::
- get_auto_enable_depth_sf1() const {
- return dWorldGetAutoEnableDepthSF1(_id);
- }
- INLINE dReal OdeWorld::
- get_auto_disable_linear_threshold() const {
- return dWorldGetAutoDisableLinearThreshold(_id);
- }
- INLINE void OdeWorld::
- set_auto_disable_linear_threshold(dReal linear_threshold) {
- dWorldSetAutoDisableLinearThreshold(_id, linear_threshold);
- }
- INLINE dReal OdeWorld::
- get_auto_disable_angular_threshold() const {
- return dWorldGetAutoDisableAngularThreshold(_id);
- }
- INLINE void OdeWorld::
- set_auto_disable_angular_threshold(dReal angular_threshold) {
- dWorldSetAutoDisableAngularThreshold(_id, angular_threshold);
- }
- INLINE int OdeWorld::
- get_auto_disable_steps() const {
- return dWorldGetAutoDisableSteps(_id);
- }
- INLINE void OdeWorld::
- set_auto_disable_steps(int steps) {
- dWorldSetAutoDisableSteps(_id, steps);
- }
- INLINE dReal OdeWorld::
- get_auto_disable_time() const {
- return dWorldGetAutoDisableTime(_id);
- }
- INLINE void OdeWorld::
- set_auto_disable_time(dReal time) {
- dWorldSetAutoDisableTime(_id, time);
- }
- INLINE int OdeWorld::
- get_auto_disable_flag() const {
- return dWorldGetAutoDisableFlag(_id);
- }
- INLINE void OdeWorld::
- set_auto_disable_flag(int do_auto_disable) {
- dWorldSetAutoDisableFlag(_id, do_auto_disable);
- }
- INLINE int OdeWorld::
- compare_to(const OdeWorld &other) const {
- if (_id != other._id) {
- return _id < other._id ? -1 : 1;
- }
- return 0;
- }
|