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- from collisions import *
- def test_sphere_into_sphere():
- sphere1 = CollisionSphere(0, 0, 3, 3)
- sphere2 = CollisionSphere(0, 0, 0, 3)
- entry = make_collision(sphere1, sphere2)[0]
- assert entry is not None
- assert entry.get_from() == sphere1
- assert entry.get_into() == sphere2
- # Colliding just on the edge
- entry, np_from, np_into = make_collision(CollisionSphere(0, 0, 10, 7), sphere2)
- assert entry.get_surface_point(np_from) == Point3(0, 0, 3)
- assert entry.get_surface_normal(np_into) == Vec3(0, 0, 1) # Testing surface normal
- # No collision
- entry = make_collision(CollisionSphere(0, 0, 10, 6), sphere2)[0]
- assert entry is None
- def test_box_into_sphere():
- box = CollisionBox((0, 0, 0), 2, 3, 4)
- sphere = CollisionSphere(0, 0, 0, 3)
- entry = make_collision(box, sphere)[0]
- assert entry is not None
- assert entry.get_from() == box
- assert entry.get_into() == sphere
- # Colliding just on the edge
- entry, np_from, np_into = make_collision(CollisionBox((0, 0, 10), 6, 6, 7), sphere)
- assert entry.get_surface_point(np_from) == Point3(0, 0, 3)
- assert entry.get_surface_normal(np_into) == Vec3(0, 0, 1) # Testing surface normal
- # No collision
- entry = make_collision(CollisionBox((0, 0, 10), 6, 6, 6), sphere)[0]
- assert entry is None
- def test_capsule_into_sphere():
- # First test a sphere that is fully touching the inner line of the capsule
- capsule = CollisionCapsule((0, 0, 1.0), (10, 0, 1.0), 1.0)
- sphere = CollisionSphere(5, 0, 1.5, 1.0)
- entry = make_collision(capsule, sphere)[0]
- assert entry is not None
- assert entry.get_from() == capsule
- assert entry.get_into() == sphere
- # Now test one that merely grazes.
- entry = make_collision(CollisionCapsule((0, 0, 0), (10, 0, 0), 1.0), sphere)[0]
- assert entry is not None
- # No collision
- entry = make_collision(CollisionCapsule((0, 0, 0), (10, 0, 0), 0.25), sphere)[0]
- assert entry is None
- # Degenerate case: capsule is actually a sphere.
- entry = make_collision(CollisionCapsule((5, 0, 0), (5, 0, 0), 1.0), sphere)[0]
- assert entry is not None
- # Degenerate case, but not colliding.
- entry = make_collision(CollisionCapsule((5, 0, 0), (5, 0, 0), 0.25), sphere)[0]
- assert entry is None
- def test_segment_into_sphere():
- segment = CollisionSegment((0, 0, 0), (10, 0, 0))
- sphere = CollisionSphere(5, 0, 0.5, 1.0)
- entry = make_collision(segment, sphere)[0]
- assert entry is not None
- assert entry.get_from() == segment
- assert entry.get_into() == sphere
- # No collision
- entry = make_collision(CollisionSegment((0, 0, 0), (3, 0, 0)), sphere)[0]
- assert entry is None
- def test_plane_into_sphere():
- # CollisionPlane is not a 'from' object
- plane = CollisionPlane(Plane(Vec3(0, 0, 1), Point3(0, 0, 0)))
- sphere = CollisionSphere(0, 0, 0, 1)
- entry = make_collision(plane, sphere)[0]
- assert entry is None
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