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- # Filename: CompositeSources.cmake
- # Description: This file defines the function composite_sources which looks at
- # a provided list of sources, generates _compositeN.cxx, and appends the
- # composites to the list. The original files in the list are marked as headers
- # so that they will be available in an IDE, but not compiled at build time.
- #
- # Usage:
- # composite_sources(target source_var)
- #
- # Example:
- # set(MY_SOURCES a.cxx b.cxx c.cxx)
- # composite_sources(my_lib MY_SOURCES)
- # add_library(my_lib ${MY_SOURCES})
- #
- # Settings for composite builds. Should be moved to Config.cmake?
- set(CMAKE_UNITY_BUILD "ON" CACHE BOOL
- "Enable unity builds; Panda defaults this to on.")
- set(CMAKE_UNITY_BUILD_BATCH_SIZE "30" CACHE STRING
- "How many source files to build at a time through the unity build mechanism.
- A high value will speed up the build dramatically but will be more memory
- intensive than a low value.")
- set(COMPOSITE_SOURCE_EXTENSIONS ".cxx;.mm;.c" CACHE STRING
- "Only files of these extensions will be composited.")
- set(COMPOSITE_SOURCE_EXCLUSIONS "" CACHE STRING
- "A list of targets to skip when compositing sources. This is mainly
- desirable for CI builds.")
- set(COMPOSITE_GENERATOR "${CMAKE_CURRENT_SOURCE_DIR}/cmake/scripts/MakeComposite.cmake")
- # Define composite_sources()
- function(composite_sources target sources_var)
- if(NOT CMAKE_VERSION VERSION_LESS "3.16")
- # CMake 3.16+ implements CMAKE_UNITY_BUILD* natively; no need to continue!
- # Actually - <=3.16.2 has difficulty with multi-language support, so only
- # allow .cxx in. Hopefully this can be removed soon.
- foreach(_source ${${sources_var}})
- get_filename_component(_source_ext "${_source}" EXT)
- if(NOT _source_ext STREQUAL ".cxx")
- set_source_files_properties(${_source} PROPERTIES
- SKIP_UNITY_BUILD_INCLUSION YES)
- endif()
- endforeach(_source)
- return()
- endif()
- if(NOT CMAKE_UNITY_BUILD)
- # We've been turned off
- return()
- endif()
- # How many sources were specified?
- set(orig_sources ${${sources_var}})
- set(sources ${orig_sources})
- list(LENGTH sources num_sources)
- # Don't composite if in the list of exclusions, and don't bother compositing
- # with too few sources
- list (FIND COMPOSITE_SOURCE_EXCLUSIONS ${target} _index)
- if(num_sources LESS 2 OR ${CMAKE_UNITY_BUILD_BATCH_SIZE} LESS 2 OR ${_index} GREATER -1)
- return()
- endif()
- # Sort each source file into a list.
- foreach(source ${sources})
- get_filename_component(extension "${source}" EXT)
- get_source_file_property(generated "${source}" GENERATED)
- get_source_file_property(is_header "${source}" HEADER_FILE_ONLY)
- get_source_file_property(skip_compositing "${source}" SKIP_UNITY_BUILD_INCLUSION)
- # Check if we can safely add this to a composite file.
- if(NOT generated AND NOT is_header AND NOT skip_compositing AND
- ";${COMPOSITE_SOURCE_EXTENSIONS};" MATCHES ";${extension};")
- if(NOT DEFINED sources_${extension})
- set(sources_${extension})
- endif()
- # Append it to one of the lists.
- list(APPEND sources_${extension} "${source}")
- endif()
- endforeach(source)
- # Now, put it all into one big list!
- set(sorted_sources)
- foreach(extension ${COMPOSITE_SOURCE_EXTENSIONS})
- if(DEFINED sources_${extension})
- list(APPEND sorted_sources ${sources_${extension}})
- endif()
- endforeach(extension)
- set(composite_files)
- set(composite_sources)
- # Fill in composite_ext so we can kick off the loop.
- list(GET sorted_sources 0 first_source)
- get_filename_component(first_source_ext "${first_source}" EXT)
- set(composite_ext ${first_source_ext})
- while(num_sources GREATER 0)
- # Pop the first element and adjust the sorted_sources length accordingly.
- list(GET sorted_sources 0 source)
- list(REMOVE_AT sorted_sources 0)
- list(LENGTH sorted_sources num_sources)
- # Add this file to our composite_sources buffer.
- list(APPEND composite_sources ${source})
- list(LENGTH composite_sources num_composite_sources)
- # Get the next source file's extension, so we can see if we're done with
- # this set of source files.
- if(num_sources GREATER 0)
- list(GET sorted_sources 0 next_source)
- get_filename_component(next_extension "${next_source}" EXT)
- else()
- set(next_extension "")
- endif()
- # Check if this is the point where we should cut the file.
- if(num_sources EQUAL 0 OR NOT num_composite_sources LESS ${CMAKE_UNITY_BUILD_BATCH_SIZE}
- OR NOT composite_ext STREQUAL next_extension)
- # It's pointless to make a composite source from just one file.
- if(num_composite_sources GREATER 1)
- # Figure out the name of our composite file.
- list(LENGTH composite_files index)
- math(EXPR index "1+${index}")
- set(composite_file "${CMAKE_CURRENT_BINARY_DIR}/${target}_composite${index}${composite_ext}")
- list(APPEND composite_files "${composite_file}")
- # Set HEADER_FILE_ONLY to prevent it from showing up in the
- # compiler command, but still show up in the IDE environment.
- set_source_files_properties(${composite_sources} PROPERTIES HEADER_FILE_ONLY ON)
- # We'll interrogate the composite files, so exclude the original sources.
- set_source_files_properties(${composite_sources} PROPERTIES WRAP_EXCLUDE YES)
- # Finally, add the target that generates the composite file.
- add_custom_command(
- OUTPUT "${composite_file}"
- COMMAND ${CMAKE_COMMAND}
- -DCOMPOSITE_FILE="${composite_file}"
- -DCOMPOSITE_SOURCES="${composite_sources}"
- -P "${COMPOSITE_GENERATOR}"
- DEPENDS ${composite_sources})
- endif()
- # Reset for the next composite file.
- set(composite_sources "")
- set(composite_ext ${next_extension})
- endif()
- endwhile()
- set_source_files_properties(${composite_files} PROPERTIES GENERATED YES)
- # The new files are added to the existing files, which means the old files
- # are still there, but they won't be compiled due to the HEADER_FILE_ONLY setting.
- set(${sources_var} ${orig_sources} ${composite_files} PARENT_SCOPE)
- endfunction(composite_sources)
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