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- from direct.distributed.DistributedObject import DistributedObject
- class DGameObject(DistributedObject):
- def __init__(self, cr):
- DistributedObject.__init__(self, cr)
- def sendGameData(self, data):
- """ Method that can be called from the clients with an sendUpdate call """
- print(data)
- def d_sendGameData(self):
- """ A method to send an update message to the server. The d_ stands
- for distributed """
- # send the message to the server
- self.sendUpdate('sendGameData', [('ValueA', 123, 1.25)])
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