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Config.Win64.pp 5.4 KB

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  1. //
  2. // Config.Win64.pp
  3. //
  4. // This file defines some custom config variables for the Windows
  5. // platform, using MS VC++. It makes some initial guesses about
  6. // compiler features, etc.
  7. //
  8. // *******************************************************************
  9. // NOTE: you should not attempt to copy this file verbatim as your own
  10. // personal Config.pp file. Instead, you should start with an empty
  11. // Config.pp file, and add lines to it when you wish to override
  12. // settings given in here. In the normal ppremake system, this file
  13. // will always be read first, and then your personal Config.pp file
  14. // will be read later, which gives you a chance to override the
  15. // default settings found in this file. However, if you start by
  16. // copying the entire file, it will be difficult to tell which
  17. // settings you have customized, and it will be difficult to upgrade
  18. // to a subsequent version of Panda.
  19. // *******************************************************************
  20. // What additional flags should we pass to interrogate?
  21. #define SYSTEM_IGATE_FLAGS -longlong __int64 -D_X64_ -DWIN64_VC -D"_declspec(param)=" -D"__declspec(param)=" -D_near -D_far -D__near -D__far -D_WIN32 -D_WIN64 -D__stdcall -Dvolatile -Dmutable -DWIN64
  22. // Additional flags to pass to the Tau instrumentor.
  23. #define TAU_INSTRUMENTOR_FLAGS -DTAU_USE_C_API -DPROFILING_ON -DWIN64_VC -D_WIN32 -D_WIN64 -D__cdecl= -D__stdcall= -D__fastcall= -D__i386 -D_MSC_VER=1310 -D_W64= -D_INTEGRAL_MAX_BITS=64 --exceptions --late_tiebreaker --no_class_name_injection --no_warnings --restrict --microsoft --new_for_init
  24. // Is the platform big-endian (like an SGI workstation) or
  25. // little-endian (like a PC)? Define this to the empty string to
  26. // indicate little-endian, or nonempty to indicate big-endian.
  27. #define WORDS_BIGENDIAN
  28. // Does the C++ compiler support namespaces?
  29. #define HAVE_NAMESPACE 1
  30. // Does the C++ compiler support ios::binary?
  31. #define HAVE_IOS_BINARY 1
  32. // How about the typename keyword?
  33. #define HAVE_TYPENAME 1
  34. // Will the compiler avoid inserting extra bytes in structs between a
  35. // base struct and its derived structs? It is safe to define this
  36. // false if you don't know, but if you know that you can get away with
  37. // this you may gain a tiny performance gain by defining this true.
  38. // If you define this true incorrectly, you will get lots of
  39. // assertion failures on execution.
  40. #define SIMPLE_STRUCT_POINTERS 1
  41. // Does gettimeofday() take only one parameter?
  42. #define GETTIMEOFDAY_ONE_PARAM
  43. // Do we have getopt() and/or getopt_long_only() built into the
  44. // system?
  45. #define HAVE_GETOPT
  46. #define HAVE_GETOPT_LONG_ONLY
  47. // Are the above getopt() functions defined in getopt.h, or somewhere else?
  48. #define PHAVE_GETOPT_H
  49. // Can we determine the terminal width by making an ioctl(TIOCGWINSZ) call?
  50. #define IOCTL_TERMINAL_WIDTH
  51. // Do the system headers define a "streamsize" typedef? How about the
  52. // ios::binary enumerated value? And other ios typedef symbols like
  53. // ios::openmode and ios::fmtflags?
  54. #define HAVE_STREAMSIZE 1
  55. #define HAVE_IOS_BINARY 1
  56. #define HAVE_IOS_TYPEDEFS 1
  57. // Can we safely call getenv() at static init time?
  58. #define STATIC_INIT_GETENV 1
  59. // Can we read the file /proc/self/* to determine our
  60. // environment variables at static init time?
  61. #define HAVE_PROC_SELF_EXE
  62. #define HAVE_PROC_SELF_MAPS
  63. #define HAVE_PROC_SELF_ENVIRON
  64. #define HAVE_PROC_SELF_CMDLINE
  65. // Do we have a global pair of argc/argv variables that we can read at
  66. // static init time? Should we prototype them? What are they called?
  67. #define HAVE_GLOBAL_ARGV 1
  68. #define PROTOTYPE_GLOBAL_ARGV
  69. #define GLOBAL_ARGV __argv
  70. #define GLOBAL_ARGC __argc
  71. // Should we include <iostream> or <iostream.h>? Define PHAVE_IOSTREAM
  72. // to nonempty if we should use <iostream>, or empty if we should use
  73. // <iostream.h>.
  74. #define PHAVE_IOSTREAM 1
  75. // Do we have a true stringstream class defined in <sstream>?
  76. #define PHAVE_SSTREAM 1
  77. // Does fstream::open() require a third parameter, specifying the
  78. // umask?
  79. #define HAVE_OPEN_MASK
  80. // Do we have the lockf() function available?
  81. #define HAVE_LOCKF 1
  82. // Do the compiler or system libraries define wchar_t for you?
  83. #define HAVE_WCHAR_T 1
  84. // Does <string> define the typedef wstring? Most do, but for some
  85. // reason, versions of gcc before 3.0 didn't do this.
  86. #define HAVE_WSTRING 1
  87. // Do we have <new>?
  88. #define PHAVE_NEW 1
  89. // Do we have <io.h>?
  90. #define PHAVE_IO_H 1
  91. // Do we have <malloc.h>?
  92. #define PHAVE_MALLOC_H 1
  93. // Do we have <alloca.h>?
  94. #define PHAVE_ALLOCA_H
  95. // Do we have <locale.h>?
  96. #define PHAVE_LOCALE_H
  97. // Do we have <string.h>?
  98. #define PHAVE_STRING_H 1
  99. // Do we have <stdlib.h>?
  100. #define PHAVE_STDLIB_H
  101. // Do we have <limits.h>?
  102. #define PHAVE_LIMITS_H
  103. // Do we have <minmax.h>?
  104. #define PHAVE_MINMAX_H 1
  105. // Do we have <sys/types.h>?
  106. #define PHAVE_SYS_TYPES_H 1
  107. #define PHAVE_SYS_TIME_H
  108. // Do we have <unistd.h>?
  109. #define PHAVE_UNISTD_H
  110. // Do we have <utime.h>?
  111. #define PHAVE_UTIME_H
  112. // Do we have <dirent.h>?
  113. #define PHAVE_DIRENT_H
  114. // Do we have <sys/soundcard.h> (and presumably a Linux-style audio
  115. // interface)?
  116. #define PHAVE_SYS_SOUNDCARD_H
  117. // Do we have <ucontext.h> (and therefore makecontext() / swapcontext())?
  118. #define PHAVE_UCONTEXT_H
  119. // Do we have RTTI (and <typeinfo>)?
  120. #define HAVE_RTTI 1
  121. // Do we have <stdint.h>?
  122. #define PHAVE_STDINT_H
  123. // can Intel C++ build this directory successfully (if not, change CC to msvc)
  124. #define NOT_INTEL_BUILDABLE false
  125. // The dynamic library file extension (usually .so .dll or .dylib):
  126. #define DYNAMIC_LIB_EXT .dll
  127. #define STATIC_LIB_EXT .lib
  128. #define BUNDLE_EXT