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- // This file defines the current version number for Panda. It is read
- // by Package.pp, which puts it in the global namespace for all
- // ppremake scripts for Panda.
- // Actually, we don't have ppremake any more, but this file is still
- // being parsed today by makepanda. We should probably find a better
- // place to put this.
- // Use spaces to separate the major, minor, and sequence numbers here.
- #define PANDA_VERSION 1 10 14
- // This variable will be defined to false in the CVS repository, but
- // scripts that generate source tarballs and/or binary releases for
- // distribution, by checking out Panda from an official CVS tag,
- // should explictly set this to true. When false, it indicates that
- // the current version of Panda was checked out from CVS, so it may
- // not be a complete representation of the indicated version.
- #define PANDA_OFFICIAL_VERSION
- // This string is reported verbatim by PandaSystem::get_distributor().
- // It should be set by whoever provides a particular distribution of
- // Panda. If you build your own Panda, leave this unchanged.
- #define PANDA_DISTRIBUTOR homebuilt
- // This string is used to describe the Panda3D "package" associated
- // with this current build of Panda. It should increment with major
- // and minor version changes, but not sequence (or "bugfix") changes.
- // It should be unique for each unique distributor. The default is
- // the empty string, which means this build does not precisely match
- // any distributable Panda3D packages. If you are making a Panda3D
- // build which you will be using to produce a distributable Panda3D
- // package, you should set this string appropriately.
- #define PANDA_PACKAGE_VERSION
- // We also define a version for the Panda3D plugin/runtime,
- // i.e. nppanda3d.dll, p3dactivex.ocx, and panda3d.exe. This is an
- // independent version number from PANDA_VERSION or
- // PANDA_PACKAGE_VERSION, because it is anticipated that this plugin
- // code, once settled, will need to be updated much less frequently
- // than Panda itself.
- #define P3D_PLUGIN_VERSION 1 0 4
- // Finally, there's a separate version number for the Core API. At
- // first, we didn't believe we needed a Core API version number, but
- // in this belief we were naive. This version number is a little less
- // strict in its format requirements than P3D_PLUGIN_VERSION, above,
- // and it doesn't necessarily consist of a specific number of
- // integers, but by convention it will consist of four integers, with
- // the first three matching the plugin version, and the fourth integer
- // being incremented with each new Core API revision.
- #define P3D_COREAPI_VERSION $[P3D_PLUGIN_VERSION] 2
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