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- /**
- * PANDA 3D SOFTWARE
- * Copyright (c) Carnegie Mellon University. All rights reserved.
- *
- * All use of this software is subject to the terms of the revised BSD
- * license. You should have received a copy of this license along
- * with this source code in a file named "LICENSE."
- *
- * @file plane_src.h
- * @author mike
- * @date 1997-01-09
- */
- /**
- * An abstract mathematical description of a plane. A plane is defined by the
- * equation Ax + By + Cz + D = 0.
- */
- class EXPCL_PANDA_MATHUTIL FLOATNAME(LPlane) : public FLOATNAME(LVecBase4) {
- PUBLISHED:
- INLINE_MATHUTIL FLOATNAME(LPlane)();
- INLINE_MATHUTIL FLOATNAME(LPlane)(const FLOATNAME(LVecBase4) ©);
- INLINE_MATHUTIL FLOATNAME(LPlane)(const FLOATNAME(LPoint3) &a,
- const FLOATNAME(LPoint3) &b,
- const FLOATNAME(LPoint3) &c);
- INLINE_MATHUTIL FLOATNAME(LPlane)(const FLOATNAME(LVector3) &normal,
- const FLOATNAME(LPoint3) &point);
- INLINE_MATHUTIL FLOATNAME(LPlane)(FLOATTYPE a, FLOATTYPE b,
- FLOATTYPE c, FLOATTYPE d);
- INLINE_MATHUTIL FLOATNAME(LPlane) operator * (const FLOATNAME(LMatrix3) &mat) const;
- INLINE_MATHUTIL FLOATNAME(LPlane) operator * (const FLOATNAME(LMatrix4) &mat) const;
- INLINE_MATHUTIL void operator *= (const FLOATNAME(LMatrix4) &mat);
- INLINE_MATHUTIL void xform(const FLOATNAME(LMatrix4) &mat);
- INLINE_MATHUTIL FLOATNAME(LPlane) operator - () const;
- FLOATNAME(LMatrix4) get_reflection_mat() const;
- INLINE_MATHUTIL FLOATNAME(LVector3) get_normal() const;
- FLOATNAME(LPoint3) get_point() const;
- INLINE_MATHUTIL FLOATTYPE dist_to_plane(const FLOATNAME(LPoint3) &point) const;
- INLINE_MATHUTIL bool normalize();
- INLINE_MATHUTIL FLOATNAME(LPlane) normalized() const;
- INLINE_MATHUTIL FLOATNAME(LPoint3) project(const FLOATNAME(LPoint3) &point) const;
- INLINE_MATHUTIL void flip();
- INLINE_MATHUTIL bool intersects_line(FLOATNAME(LPoint3) &intersection_point,
- const FLOATNAME(LPoint3) &p1,
- const FLOATNAME(LPoint3) &p2) const;
- INLINE_MATHUTIL bool intersects_line(FLOATTYPE &t,
- const FLOATNAME(LPoint3) &from,
- const FLOATNAME(LVector3) &delta) const;
- bool intersects_plane(FLOATNAME(LPoint3) &from,
- FLOATNAME(LVector3) &delta,
- const FLOATNAME(LPlane) &other) const;
- bool intersects_parabola(FLOATTYPE &t1, FLOATTYPE &t2,
- const FLOATNAME(LParabola) ¶bola) const;
- void output(std::ostream &out) const;
- void write(std::ostream &out, int indent_level = 0) const;
- std::string __repr__() const;
- };
- INLINE_MATHUTIL std::ostream &
- operator << (std::ostream &out, const FLOATNAME(LPlane) &p);
- #include "plane_src.I"
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