/*
 *  PolyUIBox.cpp
 *  Poly
 *
 *  Created by Ivan Safrin on 3/16/10.
 *  Copyright 2010 Ivan Safrin. All rights reserved.
 *
 */

#include "PolyUIBox.h"

using namespace Polycode;

UIBox::UIBox(string imageFile, float t, float r, float b, float l, float boxWidth, float boxHeight) : ScreenEntity() {
	
	setPositionMode(ScreenEntity::POSITION_TOPLEFT);	
	
	width=boxWidth;
	height = boxHeight;
	hitwidth = boxWidth;
	hitheight = boxHeight;
	
	tlImage = new ScreenImage(imageFile);
	tlImage->setImageCoordinates(0,0,l,t);
	addChild(tlImage);
	tlImage->setPosition(0, 0);
	
	trImage = new ScreenImage(imageFile);
	trImage->setImageCoordinates(trImage->getWidth()-r,0,r,t);
	addChild(trImage);	
	trImage->setPosition(boxWidth-r, 0);

	blImage = new ScreenImage(imageFile);
	blImage->setImageCoordinates(0,blImage->getHeight()-b,l,b);
	addChild(blImage);	
	blImage->setPosition(0, boxHeight-b);

	brImage = new ScreenImage(imageFile);
	brImage->setImageCoordinates(brImage->getWidth()-r,brImage->getHeight()-b,r,b);
	addChild(brImage);	
	brImage->setPosition(boxWidth-r, boxHeight-b);	
	
	centerImage = new ScreenImage(imageFile);
	centerImage->setImageCoordinates(l,t,centerImage->getWidth()-l-r, centerImage->getHeight()-t-b);
	addChild(centerImage);	
	centerImage->setPosition(l,t);	
	centerImage->setShapeSize(boxWidth-l-r, boxHeight-t-b);
	
	tImage = new ScreenImage(imageFile);
	tImage->setImageCoordinates(l,0,tImage->getWidth()-l-r,t);
	addChild(tImage);
	tImage->setPosition(l,0);	
	tImage->setShapeSize(boxWidth-l-r, t);

	bImage = new ScreenImage(imageFile);
	bImage->setImageCoordinates(l,bImage->getHeight()-b,bImage->getWidth()-l-r,b);
	addChild(bImage);
	bImage->setPosition(l,boxHeight-b);	
	bImage->setShapeSize(boxWidth-l-r, b);

	lImage = new ScreenImage(imageFile);
	lImage->setImageCoordinates(0,t,l,lImage->getHeight()-t-b);
	addChild(lImage);
	lImage->setPosition(0,t);	
	lImage->setShapeSize(l, boxHeight-t-b);

	rImage = new ScreenImage(imageFile);
	rImage->setImageCoordinates(rImage->getWidth()-r,t,r,rImage->getHeight()-t-b);
	addChild(rImage);
	rImage->setPosition(boxWidth-r,t);	
	rImage->setShapeSize(r, boxHeight-t-b);	
	
	this->t = t;
	this->r = r;
	this->b = b;
	this->l = l;	
}

void UIBox::resizeBox(float newWidth, float newHeight) {
	brImage->setPosition(newWidth-brImage->getWidth(), newHeight-brImage->getHeight());
	trImage->setPosition(newWidth-trImage->getWidth(), 0);
	blImage->setPosition(0, newHeight-blImage->getHeight());
	
	centerImage->setShapeSize(newWidth-l-r, newHeight-t-b);
		
	lImage->setShapeSize(l, newHeight-t-b);	
	rImage->setShapeSize(r, newHeight-t-b);		
	bImage->setShapeSize(newWidth-l-r, b);
	tImage->setShapeSize(newWidth-l-r, t);	
	
	bImage->setPosition(bImage->getPosition()->x, newHeight-bImage->getHeight());	
	rImage->setPosition(newWidth-rImage->getWidth(),rImage->getPosition()->y);
	
	width=newWidth;
	height = newHeight;
	hitwidth = newWidth;
	hitheight = newHeight;
	
	this->rebuildTransformMatrix();
}

UIBox::~UIBox() {
	
}
