<?xml version="1.0" ?>
<polycode>	
	<materials>
		<material name="TestParticle">
			<shader name="DefaultParticleShader">
				<textures>
					<texture name="diffuse">Resources/particle.png</texture>
				</textures>
			</shader>
		</material>	
		<material name="CubeMaterial">
			<shader name="DefaultShaderShadows">
				<textures>
					<texture name="diffuse">Resources/pink_texture.png</texture>
				</textures>
			</shader>
		</material>			
		<material name="GroundMaterial">
			<shader name="DefaultShaderShadows">
				<textures>
					<texture name="diffuse">Resources/green_texture.png</texture>
				</textures>
			</shader>
		</material>					
	</materials>
</polycode>
