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Fixed vertex buffer type setting broken in earlier commit

Ivan Safrin пре 13 година
родитељ
комит
1a30c4b13f
1 измењених фајлова са 2 додато и 0 уклоњено
  1. 2 0
      Core/Contents/Source/PolyGLVertexBuffer.cpp

+ 2 - 0
Core/Contents/Source/PolyGLVertexBuffer.cpp

@@ -51,6 +51,8 @@ OpenGLVertexBuffer::OpenGLVertexBuffer(Mesh *mesh) : VertexBuffer() {
 	glGenBuffersARB(1, &vertexBufferID);
 	glGenBuffersARB(1, &vertexBufferID);
 	glBindBufferARB(GL_ARRAY_BUFFER_ARB, vertexBufferID);
 	glBindBufferARB(GL_ARRAY_BUFFER_ARB, vertexBufferID);
 	
 	
+	meshType = mesh->getMeshType();
+	
 	long bufferSize = 0;
 	long bufferSize = 0;
 	long newBufferSize = 0;		
 	long newBufferSize = 0;		
 	GLfloat *buffer = (GLfloat*)malloc(1);	
 	GLfloat *buffer = (GLfloat*)malloc(1);