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Fixed memory leak in PolycodePlayer.

Christopher Reed 12 anni fa
parent
commit
2bd36cf090
1 ha cambiato i file con 1 aggiunte e 1 eliminazioni
  1. 1 1
      Player/Contents/Source/PolycodePlayer.cpp

+ 1 - 1
Player/Contents/Source/PolycodePlayer.cpp

@@ -146,7 +146,7 @@ static void dumpstack (lua_State *L) {
 	
 	
 			PolycodePlayer *player = (PolycodePlayer*)CoreServices::getInstance()->getCore()->getUserPointer();	
 			PolycodePlayer *player = (PolycodePlayer*)CoreServices::getInstance()->getCore()->getUserPointer();	
 			player->report(pState, luaL_loadbuffer(pState, (const char*)buffer, progsize, fullPath));		
 			player->report(pState, luaL_loadbuffer(pState, (const char*)buffer, progsize, fullPath));		
-			//free(buffer);
+			free(buffer);
 			OSBasics::close(inFile);	
 			OSBasics::close(inFile);	
 		} else {
 		} else {
 			std::string err = "\n\tError - Could could not find ";
 			std::string err = "\n\tError - Could could not find ";