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@@ -205,78 +205,6 @@ void Skeleton::loadSkeleton(const String& fileName) {
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}
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// bones[i]->visible = false;
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}
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- /*
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- unsigned int numAnimations, activeBones,boneIndex,numPoints,numCurves, curveType;
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- OSBasics::read(&numAnimations, sizeof(unsigned int), 1, inFile);
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- //Logger::log("numAnimations: %d\n", numAnimations);
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- for(int i=0; i < numAnimations; i++) {
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- OSBasics::read(&namelen, sizeof(unsigned int), 1, inFile);
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- memset(buffer, 0, 1024);
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- OSBasics::read(buffer, 1, namelen, inFile);
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- float length;
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- OSBasics::read(&length, 1, sizeof(float), inFile);
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- SkeletonAnimation *newAnimation = new SkeletonAnimation(buffer, length);
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-
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- OSBasics::read(&activeBones, sizeof(unsigned int), 1, inFile);
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-
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- // Logger::log("activeBones: %d\n", activeBones);
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- for(int j=0; j < activeBones; j++) {
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- OSBasics::read(&boneIndex, sizeof(unsigned int), 1, inFile);
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- BoneTrack *newTrack = new BoneTrack(bones[boneIndex], length);
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-
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- BezierCurve *curve;
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- float vec1[2]; //,vec2[2],vec3[2];
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-
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- OSBasics::read(&numCurves, sizeof(unsigned int), 1, inFile);
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-// Logger::log("numCurves: %d\n", numCurves);
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- for(int l=0; l < numCurves; l++) {
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- curve = new BezierCurve();
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- OSBasics::read(&curveType, sizeof(unsigned int), 1, inFile);
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- OSBasics::read(&numPoints, sizeof(unsigned int), 1, inFile);
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- for(int k=0; k < numPoints; k++) {
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- OSBasics::read(vec1, sizeof(float), 2, inFile);
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- curve->addControlPoint2d(vec1[1], vec1[0]);
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-// curve->addControlPoint(vec1[1]-10, vec1[0], 0, vec1[1], vec1[0], 0, vec1[1]+10, vec1[0], 0);
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- }
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- switch(curveType) {
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- case 0:
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- newTrack->scaleX = curve;
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- break;
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- case 1:
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- newTrack->scaleY = curve;
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- break;
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- case 2:
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- newTrack->scaleZ = curve;
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- break;
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- case 3:
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- newTrack->QuatW = curve;
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- break;
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- case 4:
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- newTrack->QuatX = curve;
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- break;
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- case 5:
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- newTrack->QuatY = curve;
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- break;
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- case 6:
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- newTrack->QuatZ = curve;
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- break;
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- case 7:;
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- newTrack->LocX = curve;
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- break;
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- case 8:
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- newTrack->LocY = curve;
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- break;
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- case 9:
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- newTrack->LocZ = curve;
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- break;
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- }
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- }
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-
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- newAnimation->addBoneTrack(newTrack);
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- }
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- animations.push_back(newAnimation);
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- }
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- */
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OSBasics::close(inFile);
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}
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@@ -439,27 +367,6 @@ void BoneTrack::Play(bool once) {
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quatTween->Reset();
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quatTween->Pause(false);
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}
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-/*
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- if(QuatW) {
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- testTween = new BezierPathTween(&QuatWVec, QuatW, Tween::EASE_NONE, durTime, true);
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- pathTweens.push_back(testTween);
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- }
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-
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- if(QuatX) {
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- testTween = new BezierPathTween(&QuatXVec, QuatX, Tween::EASE_NONE, durTime, true);
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- pathTweens.push_back(testTween);
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- }
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-
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- if(QuatY) {
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- testTween = new BezierPathTween(&QuatYVec, QuatY, Tween::EASE_NONE, durTime, true);
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- pathTweens.push_back(testTween);
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- }
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-
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- if(QuatZ) {
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- testTween = new BezierPathTween(&QuatZVec, QuatZ, Tween::EASE_NONE, durTime, true);
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- pathTweens.push_back(testTween);
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- }
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-*/
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}
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@@ -473,9 +380,9 @@ void BoneTrack::Update() {
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Matrix4 scaleMatrix;
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- scaleMatrix.m[0][0] *= 1; //ScaleXVec.y;
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- scaleMatrix.m[1][1] *= 1; //ScaleYVec.y;
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- scaleMatrix.m[2][2] *= 1; //ScaleZVec.y;
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+ scaleMatrix.m[0][0] *= ScaleXVec.y;
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+ scaleMatrix.m[1][1] *= ScaleYVec.y;
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+ scaleMatrix.m[2][2] *= ScaleZVec.y;
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Matrix4 posMatrix;
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