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@@ -1,52 +0,0 @@
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-/*
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- Copyright (C) 2011 by Ivan Safrin
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-
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- Permission is hereby granted, free of charge, to any person obtaining a copy
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- of this software and associated documentation files (the "Software"), to deal
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- in the Software without restriction, including without limitation the rights
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- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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- copies of the Software, and to permit persons to whom the Software is
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- furnished to do so, subject to the following conditions:
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-
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- The above copyright notice and this permission notice shall be included in
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- all copies or substantial portions of the Software.
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-
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- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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- THE SOFTWARE.
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-*/
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-
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-#include "PolyScreenCurve.h"
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-#include "PolyBezierCurve.h"
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-#include "PolyMesh.h"
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-#include "PolyPolygon.h"
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-
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-using namespace Polycode;
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-
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-ScreenCurve::ScreenCurve(BezierCurve *curve, int numVertices) : ScreenShape(ScreenShape::SHAPE_CUSTOM) {
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- this->curve = curve;
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- this->numVertices = numVertices;
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-
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- mesh->setMeshType(Mesh::TRIFAN_MESH);
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-
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- Polygon *poly = new Polygon();
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-
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- Color c;
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- Number interval = 1.0f/numVertices;
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- Vector3 vec;
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- Number offset = 1.0f;
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- Vertex *v;
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- for(int i=0; i < numVertices; i++) {
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- vec = curve->getPointAt(offset);
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- v = poly->addVertex(vec.x, vec.y, 0);
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- offset -= interval;
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- }
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- mesh->addPolygon(poly);
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-}
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-
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-ScreenCurve::~ScreenCurve() {
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-}
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