Jelajahi Sumber

Merge pull request #494 from fodinabor/IDEDebugFixVS

You can now debug (/use) the IDE in Visual Studio without copying files ...
Ivan Safrin 11 tahun lalu
induk
melakukan
696769aeba
2 mengubah file dengan 12 tambahan dan 12 penghapusan
  1. 6 6
      IDE/Build/Windows/Polycode.props
  2. 6 6
      IDE/Build/Windows2013/Polycode.props

+ 6 - 6
IDE/Build/Windows/Polycode.props

@@ -28,14 +28,14 @@
       <SubSystem>Windows</SubSystem>
       <SubSystem>Windows</SubSystem>
     </Link>
     </Link>
     <PostBuildEvent>
     <PostBuildEvent>
- <Command>if not exist "$(ProjectDir)default.pak" copy "$(PolycodeDir)Core\Assets\default.pak" "$(ProjectDir)"
-if not exist "$(ProjectDir)hdr.pak" copy "$(PolycodeDir)Core\Assets\hdr.pak" "$(ProjectDir)"
+ <Command>if not exist "$(TargetDir)default.pak" copy "$(PolycodeDir)Core\Assets\default.pak" "$(TargetDir)"
+if not exist "$(TargetDir)hdr.pak" copy "$(PolycodeDir)Core\Assets\hdr.pak" "$(TargetDir)"
 
 
-xcopy /E /Y "..\..\Contents\Resources" "$(ProjectDir)"
-if not exist "$(ProjectDir)Standalone" (
-  mkdir "$(ProjectDir)Standalone"
+xcopy /E /Y "..\..\Contents\Resources" "$(TargetDir)"
+if not exist "$(TargetDir)Standalone" (
+  mkdir "$(TargetDir)Standalone"
 )
 )
-xcopy /E /Y "$(PolycodeDir)..\Standalone" "$(ProjectDir)Standalone"
+xcopy /E /Y "$(PolycodeDir)..\Standalone" "$(TargetDir)Standalone"
 
 
 if "$(ConfigurationName)" == "Debug" (
 if "$(ConfigurationName)" == "Debug" (
   if not exist "$(TargetDir)OpenAL32d.dll" copy "$(PolycodeDir)Core\Dependencies\bin\OpenAL32d.dll" "$(TargetDir)"
   if not exist "$(TargetDir)OpenAL32d.dll" copy "$(PolycodeDir)Core\Dependencies\bin\OpenAL32d.dll" "$(TargetDir)"

+ 6 - 6
IDE/Build/Windows2013/Polycode.props

@@ -28,14 +28,14 @@
       <SubSystem>Windows</SubSystem>
       <SubSystem>Windows</SubSystem>
     </Link>
     </Link>
     <PostBuildEvent>
     <PostBuildEvent>
- <Command>if not exist "$(ProjectDir)default.pak" copy "$(PolycodeDir)Core\Assets\default.pak" "$(ProjectDir)"
-if not exist "$(ProjectDir)hdr.pak" copy "$(PolycodeDir)Core\Assets\hdr.pak" "$(ProjectDir)"
+ <Command>if not exist "$(TargetDir)default.pak" copy "$(PolycodeDir)Core\Assets\default.pak" "$(TargetDir)"
+if not exist "$(TargetDir)hdr.pak" copy "$(PolycodeDir)Core\Assets\hdr.pak" "$(TargetDir)"
 
 
-xcopy /E /Y "..\..\Contents\Resources" "$(ProjectDir)"
-if not exist "$(ProjectDir)Standalone" (
-  mkdir "$(ProjectDir)Standalone"
+xcopy /E /Y "..\..\Contents\Resources" "$(TargetDir)"
+if not exist "$(TargetDir)Standalone" (
+  mkdir "$(TargetDir)Standalone"
 )
 )
-xcopy /E /Y "$(PolycodeDir)..\Standalone" "$(ProjectDir)Standalone"
+xcopy /E /Y "$(PolycodeDir)..\Standalone" "$(TargetDir)Standalone"
 
 
 if "$(ConfigurationName)" == "Debug" (
 if "$(ConfigurationName)" == "Debug" (
   if not exist "$(TargetDir)OpenAL32d.dll" copy "$(PolycodeDir)Core\Dependencies\bin\OpenAL32d.dll" "$(TargetDir)"
   if not exist "$(TargetDir)OpenAL32d.dll" copy "$(PolycodeDir)Core\Dependencies\bin\OpenAL32d.dll" "$(TargetDir)"