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-SDLCore::SDLCore(PolycodeView *view, int xRes, int yRes, bool fullScreen, bool vSync, int aaLevel, int anisotropyLevel, int frameRate) : Core(xRes, yRes, fullScreen, vSync, aaLevel, anisotropyLevel, frameRate) {
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+SDLCore::SDLCore(PolycodeView *view, int xRes, int yRes, bool fullScreen, bool vSync, int aaLevel, int anisotropyLevel, int frameRate, int monitorIndex) : Core(xRes, yRes, fullScreen, vSync, aaLevel, anisotropyLevel, frameRate, monitorIndex) {
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