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@@ -23,6 +23,7 @@ IF(MSVC OR MINGW)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/hdr.pak DESTINATION Player)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/hdr.pak DESTINATION Player)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/api.pak DESTINATION Player)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/api.pak DESTINATION Player)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/UI.pak DESTINATION Player)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/UI.pak DESTINATION Player)
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+ INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/UIThemes.pak DESTINATION Player)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/Physics2D.pak DESTINATION Player)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/Physics2D.pak DESTINATION Player)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/Physics3D.pak DESTINATION Player)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/Physics3D.pak DESTINATION Player)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/StandalonePlayer.exe DESTINATION Publish/Win)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/StandalonePlayer.exe DESTINATION Publish/Win)
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@@ -30,6 +31,7 @@ IF(MSVC OR MINGW)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/hdr.pak DESTINATION Publish/Win)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/hdr.pak DESTINATION Publish/Win)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/api.pak DESTINATION Publish/Win)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/api.pak DESTINATION Publish/Win)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/UI.pak DESTINATION Publish/Win)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/UI.pak DESTINATION Publish/Win)
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+ INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/UIThemes.pak DESTINATION Publish/Win)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/Physics2D.pak DESTINATION Publish/Win)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/Physics2D.pak DESTINATION Publish/Win)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/Physics3D.pak DESTINATION Publish/Win)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/Physics3D.pak DESTINATION Publish/Win)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/main.polyapp DESTINATION Publish/Win)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/main.polyapp DESTINATION Publish/Win)
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@@ -56,6 +58,7 @@ ELSE(MSVC OR MINGW)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/hdr.pak DESTINATION Player)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/hdr.pak DESTINATION Player)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/api.pak DESTINATION Player)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/api.pak DESTINATION Player)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/UI.pak DESTINATION Player)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/UI.pak DESTINATION Player)
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+ INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/UIThemes.pak DESTINATION Player)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/Physics2D.pak DESTINATION Player)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/Physics2D.pak DESTINATION Player)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/Physics3D.pak DESTINATION Player)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/Physics3D.pak DESTINATION Player)
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INSTALL(PROGRAMS ${POLYCODE_RELEASE_DIR}/Framework/Player/StandalonePlayer DESTINATION Publish/Linux)
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INSTALL(PROGRAMS ${POLYCODE_RELEASE_DIR}/Framework/Player/StandalonePlayer DESTINATION Publish/Linux)
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@@ -63,6 +66,7 @@ ELSE(MSVC OR MINGW)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/hdr.pak DESTINATION Publish/Linux)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/hdr.pak DESTINATION Publish/Linux)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/api.pak DESTINATION Publish/Linux)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/api.pak DESTINATION Publish/Linux)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/UI.pak DESTINATION Publish/Linux)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/UI.pak DESTINATION Publish/Linux)
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+ INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/UIThemes.pak DESTINATION Publish/Linux)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/Physics2D.pak DESTINATION Publish/Linux)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/Physics2D.pak DESTINATION Publish/Linux)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/Physics3D.pak DESTINATION Publish/Linux)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/Physics3D.pak DESTINATION Publish/Linux)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/main.polyapp DESTINATION Publish/Linux)
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INSTALL(FILES ${POLYCODE_RELEASE_DIR}/Framework/Player/main.polyapp DESTINATION Publish/Linux)
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