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@@ -27,7 +27,7 @@ inline double round(double x) { return floor(x + 0.5); }
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using namespace Polycode;
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ScreenEntity::ScreenEntity() : Entity(), EventDispatcher() {
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- color = new Color(1.0f,1.0f,1.0f,1.0f);
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+ color = Color(1.0f,1.0f,1.0f,1.0f);
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width = 1;
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height = 1;
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hitwidth = 1;
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