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@@ -46,50 +46,6 @@ SET(CMAKE_PREFIX_PATH
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${POLYCODE_RELEASE_DIR}/Framework/Modules/Dependencies
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${POLYCODE_RELEASE_DIR}/Framework/Tools/Dependencies)
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-MESSAGE(DEBUG " CMAKE_PREFIX_PATH=${CMAKE_PREFIX_PATH}")
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-
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-# If the following large ugly mess is not present, failures can occur with -G "Unix Makefiles".
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-# Even WITH this, you may get "library not found" errors on mingw first run; if so just re-run.
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-# FIXME: Shouldn't be necessary if FIND_LIBRARY were working on mingw.
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-IF (MINGW)
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-LINK_DIRECTORIES(${POLYCODE_RELEASE_DIR}/Framework/Core/Dependencies/lib)
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-LINK_DIRECTORIES(${POLYCODE_RELEASE_DIR}/Framework/Modules/Dependencies/lib)
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-SET(ZLIB_LIBRARY zlib)
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-SET(ZLIB_INCLUDE_DIR ${POLYCODE_RELEASE_DIR}/Framework/Core/Dependencies/include)
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-SET(OGG_LIBRARY libogg)
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-SET(OGG_INCLUDE_DIR ${POLYCODE_RELEASE_DIR}/Framework/Core/Dependencies/include)
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-SET(PNG_LIBRARY png)
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-SET(PNG_INCLUDE_DIR ${POLYCODE_RELEASE_DIR}/Framework/Core/Dependencies/include)
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-SET(PHYSFS_LIBRARY physfs)
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-SET(PHYSFS_INCLUDE_DIR ${POLYCODE_RELEASE_DIR}/Framework/Core/Dependencies/include)
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-SET(OPENAL_LIBRARY OpenAL32)
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-SET(OPENAL_INCLUDE_DIR ${POLYCODE_RELEASE_DIR}/Framework/Core/Dependencies/include/AL)
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-SET(FREETYPE_LIBRARY freetype)
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-SET(FREETYPE_INCLUDE_DIRS ${POLYCODE_RELEASE_DIR}/Framework/Core/Dependencies/include)
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-SET(VORBIS_LIBRARY libvorbis)
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-SET(VORBIS_INCLUDE_DIR ${POLYCODE_RELEASE_DIR}/Framework/Core/Dependencies/include)
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-SET(VORBISFILE_LIBRARY libvorbisfile)
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-SET(VORBISFILE_INCLUDE_DIR ${POLYCODE_RELEASE_DIR}/Framework/Core/Dependencies/include)
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-SET(LUA_LIBRARY lua5.1)
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-SET(LUA_LIBRARIES lua5.1)
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-SET(LUA_INCLUDE_DIR ${POLYCODE_RELEASE_DIR}/Framework/Core/Dependencies/include/lua5.1)
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-SET(BOX2D_RELEASE_LIBRARY Box2D)
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-SET(BOX2D_DEBUG_LIBRARY Box2D)
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-SET(BOX2D_INCLUDE_DIR ${POLYCODE_RELEASE_DIR}/Framework/Modules/Dependencies/include)
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-SET(ASSIMP_INCLUDE_DIR ${POLYCODE_RELEASE_DIR}/Framework/Core/Dependencies/include)
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-SET(BULLET_INCLUDE_DIR ${POLYCODE_RELEASE_DIR}/Framework/Modules/Dependencies/include/bullet)
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-SET(LIBBULLETCOLLISION BulletCollision)
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-SET(LIBBULLETDYNAMICS BulletDynamics)
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-SET(LIBBULLETMATH LinearMath)
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-SET(LIBBULLETMULTITHREADED BulletMultiThreaded)
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-SET(LIBBULLETSOFTBODY BulletSoftBody)
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-SET(LIBBULLETCOLLISION_DEBUG BulletCollision)
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-SET(LIBBULLETDYNAMICS_DEBUG BulletDynamics)
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-SET(LIBBULLETMATH_DEBUG LinearMath)
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-SET(LIBBULLETMULTITHREADED_DEBUG BulletMultiThreaded)
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-SET(LIBBULLETSOFTBODY_DEBUG BulletSoftBody)
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-ENDIF()
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-
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# Process subdirectories
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ADD_SUBDIRECTORY(Core/Contents)
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ADD_SUBDIRECTORY("Assets/Default asset pack")
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