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@@ -333,11 +333,11 @@ public:
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void setVelocityY(ScreenEntity *ent, Number fy);
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/**
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- * Sets the spin of an entity
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+ * Sets the angular velocity of an entity
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* @param ent Entity to apply spin to.
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* @param spin Spin value.
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*/
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- void setSpin(ScreenEntity *ent, Number spin);
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+ void setAngularVelocity(ScreenEntity *ent, Number spin);
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/**
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* Returns the velocity of an entity.
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