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+/*
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+ Copyright (C) 2014 by Ivan Safrin
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in
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+ all copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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+ THE SOFTWARE.
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+ */
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+
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+#include "PolycodeOVR.h"
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+
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+PolycodeOVR::PolycodeOVR(Scene *parentScene) {
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+
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+ this->parentScene = parentScene;
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+
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+ cameraRoot = new Entity();
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+
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+ leftCamera = new Camera(parentScene);
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+ rightCamera = new Camera(parentScene);
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+
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+ leftCamera->setClippingPlanes(0.001, 100.0);
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+ leftCamera->frustumCulling = false;
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+ rightCamera->setClippingPlanes(0.001, 100.0);
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+ rightCamera->frustumCulling = false;
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+
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+ cameraRoot->addChild(leftCamera);
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+ cameraRoot->addChild(rightCamera);
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+
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+ initOVR();
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+}
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+
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+void PolycodeOVR::initOVR() {
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+ OVR::System::Init(OVR::Log::ConfigureDefaultLog(OVR::LogMask_All));
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+
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+ pManager = *OVR::DeviceManager::Create();
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+ pHMD = *pManager->EnumerateDevices<OVR::HMDDevice>().CreateDevice();
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+
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+ if(!pHMD) {
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+ Logger::log("Could not detect Oculus device\n");
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+ return;
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+ }
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+
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+ pSensor = *pHMD->GetSensor();
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+ if (!pSensor) {
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+ Logger::log("Could not get Oculus sensor\n");
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+ return;
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+ }
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+
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+ SFusion = new OVR::SensorFusion();
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+ SFusion->AttachToSensor(pSensor);
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+
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+ OVR::HMDInfo hmd;
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+ if (!pHMD->GetDeviceInfo(&hmd)) {
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+ Logger::log("Unable to get Oculus device information.\n");
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+ return;
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+ }
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+
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+ leftTexture = new SceneRenderTexture(parentScene, leftCamera, hmd.HResolution/2, hmd.VResolution);
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+ rightTexture = new SceneRenderTexture(parentScene, rightCamera, hmd.HResolution/2, hmd.VResolution);
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+
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+ float halfScreenDistance = (hmd.VScreenSize / 2);
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+ float yfov = 2.0f * atan(halfScreenDistance/hmd.EyeToScreenDistance);
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+
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+// leftCamera->setFOV(yfov);
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+// rightCamera->setFOV(yfov);
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+
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+ float aspectRatio = float(hmd.HResolution * 0.5f) / float(hmd.VResolution);
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+
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+ float viewCenter = hmd.HScreenSize * 0.25f;
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+ float eyeProjectionShift = viewCenter - hmd.LensSeparationDistance*0.5f;
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+ float projectionCenterOffset = 4.0f * eyeProjectionShift / hmd.HScreenSize;
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+
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+ OVR::Matrix4f projCenter = OVR::Matrix4f::PerspectiveRH(yfov, aspectRatio, 0.3f, 1000.0f);
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+ OVR::Matrix4f projLeft = OVR::Matrix4f::Translation(projectionCenterOffset, 0, 0) * projCenter;
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+ OVR::Matrix4f projRight = OVR::Matrix4f::Translation(-projectionCenterOffset, 0, 0) * projCenter;
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+
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+ Matrix4 projLeftPolycode(projLeft.M[0][0], projLeft.M[1][0], projLeft.M[2][0], projLeft.M[3][0],
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+ projLeft.M[0][1], projLeft.M[1][1], projLeft.M[2][1], projLeft.M[3][1],
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+ projLeft.M[0][2], projLeft.M[1][2], projLeft.M[2][2], projLeft.M[3][2],
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+ projLeft.M[0][3], projLeft.M[1][3], projLeft.M[2][3], projLeft.M[3][3]);
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+
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+ leftCamera->setProjectionMode(Camera::MANUAL_MATRIX);
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+ leftCamera->setProjectionMatrix(projLeftPolycode);
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+
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+
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+ Matrix4 projRightPolycode(projRight.M[0][0], projRight.M[1][0], projRight.M[2][0], projRight.M[3][0],
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+ projRight.M[0][1], projRight.M[1][1], projRight.M[2][1], projRight.M[3][1],
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+ projRight.M[0][2], projRight.M[1][2], projRight.M[2][2], projRight.M[3][2],
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+ projRight.M[0][3], projRight.M[1][3], projRight.M[2][3], projRight.M[3][3]);
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+
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+ rightCamera->setProjectionMode(Camera::MANUAL_MATRIX);
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+ rightCamera->setProjectionMatrix(projRightPolycode);
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+
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+
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+ float halfIPD = hmd.InterpupillaryDistance * 0.5f;
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+
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+ Number scale = 1.0;
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+
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+ leftCamera->setPosition(-halfIPD, 0.0, 0.0);
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+ rightCamera->setPosition(halfIPD, 0.0, 0.0);
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+
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+ leftCamera->setPostFilterByName("VRCorrect");
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+ leftCamera->getLocalShaderOptions()[0]->addParam(ProgramParam::PARAM_VECTOR2, "screenCenter")->setVector2(Vector2(0.5, 0.5));
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+ leftCamera->getLocalShaderOptions()[0]->addParam(ProgramParam::PARAM_VECTOR2, "lensCenter")->setVector2(Vector2(0.5, 0.5));
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+ leftCamera->getLocalShaderOptions()[0]->addParam(ProgramParam::PARAM_VECTOR2, "scale")->setVector2(Vector2(0.5f / scale, 0.5f * aspectRatio / scale));
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+ leftCamera->getLocalShaderOptions()[0]->addParam(ProgramParam::PARAM_VECTOR2, "scaleIn")->setVector2(Vector2(2.0f, 2.0f / aspectRatio));
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+ leftCamera->getLocalShaderOptions()[0]->addParam(ProgramParam::PARAM_COLOR, "hmdWarpParam")->setColor(Color(hmd.DistortionK[0], hmd.DistortionK[1], hmd.DistortionK[2], hmd.DistortionK[3]));
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+
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+
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+ rightCamera->setPostFilterByName("VRCorrect");
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+ rightCamera->getLocalShaderOptions()[0]->addParam(ProgramParam::PARAM_VECTOR2, "screenCenter")->setVector2(Vector2(0.5, 0.5));
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+ rightCamera->getLocalShaderOptions()[0]->addParam(ProgramParam::PARAM_VECTOR2, "lensCenter")->setVector2(Vector2(0.5, 0.5));
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+ rightCamera->getLocalShaderOptions()[0]->addParam(ProgramParam::PARAM_VECTOR2, "scale")->setVector2(Vector2(0.5f / scale, 0.5f * aspectRatio / scale));
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+ rightCamera->getLocalShaderOptions()[0]->addParam(ProgramParam::PARAM_VECTOR2, "scaleIn")->setVector2(Vector2(2.0f, 2.0f / aspectRatio));
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+ rightCamera->getLocalShaderOptions()[0]->addParam(ProgramParam::PARAM_COLOR, "hmdWarpParam")->setColor(Color(hmd.DistortionK[0], hmd.DistortionK[1], hmd.DistortionK[2], hmd.DistortionK[3]));
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+
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+}
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+
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+Texture *PolycodeOVR::getLeftTexture() {
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+ return leftTexture->getTargetTexture();
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+}
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+
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+Texture *PolycodeOVR::getRightTexture() {
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+ return rightTexture->getTargetTexture();
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+}
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+
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+void PolycodeOVR::Update() {
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+ Quaternion q;
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+ OVR::Quatf ovrQ = SFusion->GetOrientation();
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+ q.set(ovrQ.w, ovrQ.x, ovrQ.y, ovrQ.z);
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+ cameraRoot->setRotationByQuaternion(q);
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+}
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+
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+Entity *PolycodeOVR::getCameraRoot() {
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+ return cameraRoot;
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+}
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+
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+PolycodeOVR::~PolycodeOVR() {
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+ if(cameraRoot->getParentEntity()) {
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+ cameraRoot->getParentEntity()->removeChild(cameraRoot);
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+ }
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+ delete cameraRoot;
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+ delete leftCamera;
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+ delete rightCamera;
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+ delete SFusion;
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+ delete leftTexture;
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+ delete rightTexture;
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+}
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