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+<?xml version="1.0" encoding="utf-8"?>
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+ <Platform>Win32</Platform>
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+ </ProjectConfiguration>
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+ <ProjectConfiguration Include="Release|Win32">
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+ <Configuration>Release</Configuration>
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+ <Platform>Win32</Platform>
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+ </ProjectConfiguration>
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+ <ProjectConfiguration Include="Debug|x64">
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+ <Configuration>Debug</Configuration>
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+ <Platform>x64</Platform>
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+ <ProjectConfiguration Include="Release|x64">
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+ <Configuration>Release</Configuration>
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+ <Platform>x64</Platform>
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+ <ConfigurationType>StaticLibrary</ConfigurationType>
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+ </ClCompile>
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+ <Link>
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+ <SubSystem>Windows</SubSystem>
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+ </Link>
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+ <ClCompile>
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+ </ClCompile>
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+ <Link>
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+ <SubSystem>Windows</SubSystem>
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+ </Link>
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+ </ClCompile>
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+ <Link>
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+ <SubSystem>Windows</SubSystem>
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+ <ClCompile>
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+ <WarningLevel>Level3</WarningLevel>
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+ <PrecompiledHeader>
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+ </PrecompiledHeader>
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+ <Optimization>MaxSpeed</Optimization>
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+ <FunctionLevelLinking>true</FunctionLevelLinking>
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+ <IntrinsicFunctions>true</IntrinsicFunctions>
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+ <PreprocessorDefinitions>NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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+ </ClCompile>
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+ <Link>
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+ <SubSystem>Windows</SubSystem>
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+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
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+ <OptimizeReferences>true</OptimizeReferences>
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+ </Link>
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+ </ItemDefinitionGroup>
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+ <ItemGroup>
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+ <Text Include="ReadMe.txt" />
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+ </ItemGroup>
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+ <ItemGroup>
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+ <ClInclude Include="..\..\..\..\include\polycode\modules\physics3D\Polycode3DPhysics.h" />
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+ <ClInclude Include="..\..\..\..\include\polycode\modules\physics3D\PolyCollisionScene.h" />
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+ <ClInclude Include="..\..\..\..\include\polycode\modules\physics3D\PolyCollisionSceneEntity.h" />
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+ <ClInclude Include="..\..\..\..\include\polycode\modules\physics3D\PolyPhysicsConstraint.h" />
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+ <ClInclude Include="..\..\..\..\include\polycode\modules\physics3D\PolyPhysicsScene.h" />
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+ <ClInclude Include="..\..\..\..\include\polycode\modules\physics3D\PolyPhysicsSceneEntity.h" />
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+ </ItemGroup>
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+ <ItemGroup>
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+ <ClCompile Include="..\..\..\..\src\modules\physics3D\PolyCollisionScene.cpp" />
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+ <ClCompile Include="..\..\..\..\src\modules\physics3D\PolyCollisionSceneEntity.cpp" />
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+ <ClCompile Include="..\..\..\..\src\modules\physics3D\PolyPhysicsConstraint.cpp" />
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+ <ClCompile Include="..\..\..\..\src\modules\physics3D\PolyPhysicsScene.cpp" />
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+ <ClCompile Include="..\..\..\..\src\modules\physics3D\PolyPhysicsSceneEntity.cpp" />
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+ </ItemGroup>
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+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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+ <ImportGroup Label="ExtensionTargets">
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+ </ImportGroup>
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+</Project>
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