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Removed .user files from .gitignore

Ivan Safrin 13 anni fa
parent
commit
981b7873f0
35 ha cambiato i file con 366 aggiunte e 1 eliminazioni
  1. 0 1
      .gitignore
  2. 11 0
      Examples/C++/Build/Windows/PolycodeExamples/2DAudio/2DAudio.vcxproj.user
  3. 11 0
      Examples/C++/Build/Windows/PolycodeExamples/2DParticles/2DParticles.vcxproj.user
  4. 11 0
      Examples/C++/Build/Windows/PolycodeExamples/2DPhysics_Basic/2DPhysics_Basic.vcxproj.user
  5. 11 0
      Examples/C++/Build/Windows/PolycodeExamples/2DPhysics_CollisionOnly/2DPhysics_CollisionOnly.vcxproj.user
  6. 11 0
      Examples/C++/Build/Windows/PolycodeExamples/2DPhysics_Contacts/2DPhysics_Contacts.vcxproj.user
  7. 11 0
      Examples/C++/Build/Windows/PolycodeExamples/2DPhysics_Joints/2DPhysics_Joints.vcxproj.user
  8. 11 0
      Examples/C++/Build/Windows/PolycodeExamples/2DPhysics_PointCollision/2DPhysics_PointCollision.vcxproj.user
  9. 11 0
      Examples/C++/Build/Windows/PolycodeExamples/2DShapes/2DShapes.vcxproj.user
  10. 11 0
      Examples/C++/Build/Windows/PolycodeExamples/2DTransforms/2DTransforms.vcxproj.user
  11. 11 0
      Examples/C++/Build/Windows/PolycodeExamples/3DAudio/3DAudio.vcxproj.user
  12. 11 0
      Examples/C++/Build/Windows/PolycodeExamples/3DBasics/3DBasics.vcxproj.user
  13. 11 0
      Examples/C++/Build/Windows/PolycodeExamples/3DMeshParticles/3DMeshParticles.vcxproj.user
  14. 11 0
      Examples/C++/Build/Windows/PolycodeExamples/3DParticles/3DParticles.vcxproj.user
  15. 11 0
      Examples/C++/Build/Windows/PolycodeExamples/3DPhysics_Basic/3DPhysics_Basic.vcxproj.user
  16. 11 0
      Examples/C++/Build/Windows/PolycodeExamples/3DPhysics_Character/3DPhysics_Character.vcxproj.user
  17. 11 0
      Examples/C++/Build/Windows/PolycodeExamples/3DPhysics_CollisionOnly/3DPhysics_CollisionOnly.vcxproj.user
  18. 11 0
      Examples/C++/Build/Windows/PolycodeExamples/3DPhysics_Contacts/3DPhysics_Contacts.vcxproj.user
  19. 11 0
      Examples/C++/Build/Windows/PolycodeExamples/3DPhysics_RayTest/3DPhysics_RayTest.vcxproj.user
  20. 11 0
      Examples/C++/Build/Windows/PolycodeExamples/3DPhysics_Vehicle/3DPhysics_Vehicle.vcxproj.user
  21. 11 0
      Examples/C++/Build/Windows/PolycodeExamples/AdvancedLighting/AdvancedLighting.vcxproj.user
  22. 11 0
      Examples/C++/Build/Windows/PolycodeExamples/BasicImage/BasicImage.vcxproj.user
  23. 11 0
      Examples/C++/Build/Windows/PolycodeExamples/BasicLighting/BasicLighting.vcxproj.user
  24. 11 0
      Examples/C++/Build/Windows/PolycodeExamples/BasicText/BasicText.vcxproj.user
  25. 11 0
      Examples/C++/Build/Windows/PolycodeExamples/EventHandling/EventHandling.vcxproj.user
  26. 11 0
      Examples/C++/Build/Windows/PolycodeExamples/KeyboardInput/KeyboardInput.vcxproj.user
  27. 11 0
      Examples/C++/Build/Windows/PolycodeExamples/MouseInput/MouseInput.vcxproj.user
  28. 11 0
      Examples/C++/Build/Windows/PolycodeExamples/Networking_Client/Networking_Client.vcxproj.user
  29. 11 0
      Examples/C++/Build/Windows/PolycodeExamples/Networking_Server/Networking_Server.vcxproj.user
  30. 11 0
      Examples/C++/Build/Windows/PolycodeExamples/PlayingSounds/PlayingSounds.vcxproj.user
  31. 3 0
      Examples/C++/Build/Windows/PolycodeExamples/PolycodeExamples.vcxproj.user
  32. 11 0
      Examples/C++/Build/Windows/PolycodeExamples/ScreenEntities/ScreenEntities.vcxproj.user
  33. 11 0
      Examples/C++/Build/Windows/PolycodeExamples/ScreenSprites/ScreenSprites.vcxproj.user
  34. 11 0
      Examples/C++/Build/Windows/PolycodeExamples/SkeletalAnimation/SkeletalAnimation.vcxproj.user
  35. 11 0
      Examples/C++/Build/Windows/PolycodeExamples/UpdateLoop/UpdateLoop.vcxproj.user

+ 0 - 1
.gitignore

@@ -14,7 +14,6 @@
 *.sdf
 *.suo
 *.filters
-*.user
 *.tlog
 *.obj
 *.res

+ 11 - 0
Examples/C++/Build/Windows/PolycodeExamples/2DAudio/2DAudio.vcxproj.user

@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+</Project>

+ 11 - 0
Examples/C++/Build/Windows/PolycodeExamples/2DParticles/2DParticles.vcxproj.user

@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+</Project>

+ 11 - 0
Examples/C++/Build/Windows/PolycodeExamples/2DPhysics_Basic/2DPhysics_Basic.vcxproj.user

@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+</Project>

+ 11 - 0
Examples/C++/Build/Windows/PolycodeExamples/2DPhysics_CollisionOnly/2DPhysics_CollisionOnly.vcxproj.user

@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+</Project>

+ 11 - 0
Examples/C++/Build/Windows/PolycodeExamples/2DPhysics_Contacts/2DPhysics_Contacts.vcxproj.user

@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+</Project>

+ 11 - 0
Examples/C++/Build/Windows/PolycodeExamples/2DPhysics_Joints/2DPhysics_Joints.vcxproj.user

@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+</Project>

+ 11 - 0
Examples/C++/Build/Windows/PolycodeExamples/2DPhysics_PointCollision/2DPhysics_PointCollision.vcxproj.user

@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+</Project>

+ 11 - 0
Examples/C++/Build/Windows/PolycodeExamples/2DShapes/2DShapes.vcxproj.user

@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+</Project>

+ 11 - 0
Examples/C++/Build/Windows/PolycodeExamples/2DTransforms/2DTransforms.vcxproj.user

@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+</Project>

+ 11 - 0
Examples/C++/Build/Windows/PolycodeExamples/3DAudio/3DAudio.vcxproj.user

@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+</Project>

+ 11 - 0
Examples/C++/Build/Windows/PolycodeExamples/3DBasics/3DBasics.vcxproj.user

@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+</Project>

+ 11 - 0
Examples/C++/Build/Windows/PolycodeExamples/3DMeshParticles/3DMeshParticles.vcxproj.user

@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+</Project>

+ 11 - 0
Examples/C++/Build/Windows/PolycodeExamples/3DParticles/3DParticles.vcxproj.user

@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+</Project>

+ 11 - 0
Examples/C++/Build/Windows/PolycodeExamples/3DPhysics_Basic/3DPhysics_Basic.vcxproj.user

@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+</Project>

+ 11 - 0
Examples/C++/Build/Windows/PolycodeExamples/3DPhysics_Character/3DPhysics_Character.vcxproj.user

@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+</Project>

+ 11 - 0
Examples/C++/Build/Windows/PolycodeExamples/3DPhysics_CollisionOnly/3DPhysics_CollisionOnly.vcxproj.user

@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+</Project>

+ 11 - 0
Examples/C++/Build/Windows/PolycodeExamples/3DPhysics_Contacts/3DPhysics_Contacts.vcxproj.user

@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+</Project>

+ 11 - 0
Examples/C++/Build/Windows/PolycodeExamples/3DPhysics_RayTest/3DPhysics_RayTest.vcxproj.user

@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+</Project>

+ 11 - 0
Examples/C++/Build/Windows/PolycodeExamples/3DPhysics_Vehicle/3DPhysics_Vehicle.vcxproj.user

@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+</Project>

+ 11 - 0
Examples/C++/Build/Windows/PolycodeExamples/AdvancedLighting/AdvancedLighting.vcxproj.user

@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+</Project>

+ 11 - 0
Examples/C++/Build/Windows/PolycodeExamples/BasicImage/BasicImage.vcxproj.user

@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+</Project>

+ 11 - 0
Examples/C++/Build/Windows/PolycodeExamples/BasicLighting/BasicLighting.vcxproj.user

@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+</Project>

+ 11 - 0
Examples/C++/Build/Windows/PolycodeExamples/BasicText/BasicText.vcxproj.user

@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+</Project>

+ 11 - 0
Examples/C++/Build/Windows/PolycodeExamples/EventHandling/EventHandling.vcxproj.user

@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+</Project>

+ 11 - 0
Examples/C++/Build/Windows/PolycodeExamples/KeyboardInput/KeyboardInput.vcxproj.user

@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+</Project>

+ 11 - 0
Examples/C++/Build/Windows/PolycodeExamples/MouseInput/MouseInput.vcxproj.user

@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+</Project>

+ 11 - 0
Examples/C++/Build/Windows/PolycodeExamples/Networking_Client/Networking_Client.vcxproj.user

@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+</Project>

+ 11 - 0
Examples/C++/Build/Windows/PolycodeExamples/Networking_Server/Networking_Server.vcxproj.user

@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+</Project>

+ 11 - 0
Examples/C++/Build/Windows/PolycodeExamples/PlayingSounds/PlayingSounds.vcxproj.user

@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+</Project>

+ 3 - 0
Examples/C++/Build/Windows/PolycodeExamples/PolycodeExamples.vcxproj.user

@@ -0,0 +1,3 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+</Project>

+ 11 - 0
Examples/C++/Build/Windows/PolycodeExamples/ScreenEntities/ScreenEntities.vcxproj.user

@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+</Project>

+ 11 - 0
Examples/C++/Build/Windows/PolycodeExamples/ScreenSprites/ScreenSprites.vcxproj.user

@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+</Project>

+ 11 - 0
Examples/C++/Build/Windows/PolycodeExamples/SkeletalAnimation/SkeletalAnimation.vcxproj.user

@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+</Project>

+ 11 - 0
Examples/C++/Build/Windows/PolycodeExamples/UpdateLoop/UpdateLoop.vcxproj.user

@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LocalDebuggerWorkingDirectory>..\..</LocalDebuggerWorkingDirectory>
+    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+  </PropertyGroup>
+</Project>