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@@ -417,7 +417,7 @@ void Entity::transformAndRender() {
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if(finalScrissorBox.x+finalScrissorBox.w > oldScissorBox.x + oldScissorBox.w)
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if(finalScrissorBox.x+finalScrissorBox.w > oldScissorBox.x + oldScissorBox.w)
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- finalScrissorBox.w = oldScissorBox.x - finalScrissorBox.x;
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+ finalScrissorBox.w = oldScissorBox.x + oldScissorBox.w - finalScrissorBox.x;
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if(finalScrissorBox.y < oldScissorBox.y)
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if(finalScrissorBox.y < oldScissorBox.y)
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finalScrissorBox.y = oldScissorBox.y;
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finalScrissorBox.y = oldScissorBox.y;
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@@ -425,7 +425,7 @@ void Entity::transformAndRender() {
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finalScrissorBox.y = oldScissorBox.y + oldScissorBox.h;
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finalScrissorBox.y = oldScissorBox.y + oldScissorBox.h;
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if(finalScrissorBox.y+finalScrissorBox.h > oldScissorBox.y + oldScissorBox.h)
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if(finalScrissorBox.y+finalScrissorBox.h > oldScissorBox.y + oldScissorBox.h)
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- finalScrissorBox.h = oldScissorBox.y - finalScrissorBox.y;
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+ finalScrissorBox.h = oldScissorBox.y + oldScissorBox.h - finalScrissorBox.y;
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}
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}
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