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Fixed icons in non-retina mode in the IDE

Ivan Safrin 11 anni fa
parent
commit
d22fd4d668
33 ha cambiato i file con 1 aggiunte e 1 eliminazioni
  1. BIN
      IDE/Contents/Resources/Images/entityEditor/icon_cam_2d.png
  2. BIN
      IDE/Contents/Resources/Images/entityEditor/icon_cam_3d.png
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      IDE/Contents/Resources/Images/entityEditor/icon_cam_x.png
  4. BIN
      IDE/Contents/Resources/Images/entityEditor/icon_cam_y.png
  5. BIN
      IDE/Contents/Resources/Images/entityEditor/icon_cam_z.png
  6. BIN
      IDE/Contents/Resources/Images/main/grid_dark.png
  7. BIN
      IDE/Contents/Resources/Images/main/grid_light.png
  8. BIN
      IDE/Contents/Resources/Images/spriteEditor/button_add.png
  9. BIN
      IDE/Contents/Resources/Images/spriteEditor/button_more.png
  10. BIN
      IDE/Contents/Resources/Images/spriteEditor/button_remove.png
  11. BIN
      IDE/Contents/Resources/Images/spriteEditor/divider.png
  12. BIN
      IDE/Contents/Resources/Images/spriteEditor/frame_grip.png
  13. BIN
      IDE/Contents/Resources/Images/spriteEditor/grid_icon_dark.png
  14. BIN
      IDE/Contents/Resources/Images/spriteEditor/grid_icon_light.png
  15. BIN
      IDE/Contents/Resources/Images/spriteEditor/pause_button.png
  16. BIN
      IDE/Contents/Resources/Images/spriteEditor/play_button.png
  17. BIN
      IDE/Contents/Resources/Images/spriteEditor/sprite_frame_bg.png
  18. BIN
      IDE/Contents/Resources/Images/spriteEditor/transform_corner.png
  19. BIN
      IDE/Contents/Resources/Images/spriteEditor/transform_offset.png
  20. BIN
      IDE/Contents/Resources/Images/treeIcons/animation.png
  21. BIN
      IDE/Contents/Resources/Images/treeIcons/entity.png
  22. BIN
      IDE/Contents/Resources/Images/treeIcons/font.png
  23. BIN
      IDE/Contents/Resources/Images/treeIcons/image.png
  24. BIN
      IDE/Contents/Resources/Images/treeIcons/materials.png
  25. BIN
      IDE/Contents/Resources/Images/treeIcons/mesh.png
  26. BIN
      IDE/Contents/Resources/Images/treeIcons/project.png
  27. BIN
      IDE/Contents/Resources/Images/treeIcons/shader.png
  28. BIN
      IDE/Contents/Resources/Images/treeIcons/skeleton.png
  29. BIN
      IDE/Contents/Resources/Images/treeIcons/sound.png
  30. BIN
      IDE/Contents/Resources/Images/treeIcons/sprite.png
  31. BIN
      IDE/Contents/Resources/Images/treeIcons/sprites.png
  32. BIN
      IDE/Contents/Resources/Images/treeIcons/state.png
  33. 1 1
      IDE/Contents/Source/PolycodeIDEApp.cpp

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IDE/Contents/Resources/Images/entityEditor/icon_cam_2d.png


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IDE/Contents/Resources/Images/entityEditor/icon_cam_3d.png


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IDE/Contents/Resources/Images/entityEditor/icon_cam_x.png


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IDE/Contents/Resources/Images/entityEditor/icon_cam_y.png


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IDE/Contents/Resources/Images/entityEditor/icon_cam_z.png


BIN
IDE/Contents/Resources/Images/main/grid_dark.png


BIN
IDE/Contents/Resources/Images/main/grid_light.png


BIN
IDE/Contents/Resources/Images/spriteEditor/button_add.png


BIN
IDE/Contents/Resources/Images/spriteEditor/button_more.png


BIN
IDE/Contents/Resources/Images/spriteEditor/button_remove.png


BIN
IDE/Contents/Resources/Images/spriteEditor/divider.png


BIN
IDE/Contents/Resources/Images/spriteEditor/frame_grip.png


BIN
IDE/Contents/Resources/Images/spriteEditor/grid_icon_dark.png


BIN
IDE/Contents/Resources/Images/spriteEditor/grid_icon_light.png


BIN
IDE/Contents/Resources/Images/spriteEditor/pause_button.png


BIN
IDE/Contents/Resources/Images/spriteEditor/play_button.png


BIN
IDE/Contents/Resources/Images/spriteEditor/sprite_frame_bg.png


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IDE/Contents/Resources/Images/spriteEditor/transform_corner.png


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IDE/Contents/Resources/Images/spriteEditor/transform_offset.png


BIN
IDE/Contents/Resources/Images/treeIcons/animation.png


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IDE/Contents/Resources/Images/treeIcons/entity.png


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IDE/Contents/Resources/Images/treeIcons/font.png


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IDE/Contents/Resources/Images/treeIcons/image.png


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IDE/Contents/Resources/Images/treeIcons/materials.png


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IDE/Contents/Resources/Images/treeIcons/mesh.png


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IDE/Contents/Resources/Images/treeIcons/project.png


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IDE/Contents/Resources/Images/treeIcons/shader.png


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IDE/Contents/Resources/Images/treeIcons/skeleton.png


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IDE/Contents/Resources/Images/treeIcons/sound.png


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IDE/Contents/Resources/Images/treeIcons/sprite.png


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IDE/Contents/Resources/Images/treeIcons/sprites.png


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IDE/Contents/Resources/Images/treeIcons/state.png


+ 1 - 1
IDE/Contents/Source/PolycodeIDEApp.cpp

@@ -36,7 +36,7 @@ PolycodeIDEApp::PolycodeIDEApp(PolycodeViewBase *view) : EventDispatcher() {
 #else
 #else
 PolycodeIDEApp::PolycodeIDEApp(PolycodeView *view) : EventDispatcher() {
 PolycodeIDEApp::PolycodeIDEApp(PolycodeView *view) : EventDispatcher() {
 #endif
 #endif
-	core = new POLYCODE_CORE((PolycodeView*)view, 1100, 700,false,false, 0, 0,60, -1, true);
+	core = new POLYCODE_CORE((PolycodeView*)view, 1100, 700,false,false, 0, 0,60, -1, false);
 //	core->pauseOnLoseFocus = true;
 //	core->pauseOnLoseFocus = true;
     
     
 	printf("DIR: %s\n", core->getDefaultWorkingDirectory().c_str());
 	printf("DIR: %s\n", core->getDefaultWorkingDirectory().c_str());