|
|
@@ -68,18 +68,23 @@
|
|
|
<PropertyGroup Label="UserMacros" />
|
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
|
<LinkIncremental>true</LinkIncremental>
|
|
|
+ <LibraryPath>..\..\..\..\lib\win32\$(PlatformShortName);$(LibraryPath)</LibraryPath>
|
|
|
</PropertyGroup>
|
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
|
|
<LinkIncremental>true</LinkIncremental>
|
|
|
<IncludePath>..\..\..\..\include;$(IncludePath)</IncludePath>
|
|
|
- <LibraryPath>..\..\..\..\lib\win32\x64;$(LibraryPath)</LibraryPath>
|
|
|
+ <LibraryPath>..\..\..\..\lib\win32\$(PlatformShortName);$(LibraryPath)</LibraryPath>
|
|
|
+ <OutDir>$(ProjectDir)$(Platform)\$(Configuration)\</OutDir>
|
|
|
</PropertyGroup>
|
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
|
<LinkIncremental>false</LinkIncremental>
|
|
|
+ <LibraryPath>..\..\..\..\lib\win32\$(PlatformShortName);$(LibraryPath)</LibraryPath>
|
|
|
</PropertyGroup>
|
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
|
|
<LinkIncremental>false</LinkIncremental>
|
|
|
<IncludePath>..\..\..\..\include;$(IncludePath)</IncludePath>
|
|
|
+ <OutDir>$(ProjectDir)\$(Platform)\$(Configuration)\</OutDir>
|
|
|
+ <LibraryPath>..\..\..\..\lib\win32\$(PlatformShortName);$(LibraryPath)</LibraryPath>
|
|
|
</PropertyGroup>
|
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
|
<ClCompile>
|
|
|
@@ -87,12 +92,18 @@
|
|
|
</PrecompiledHeader>
|
|
|
<WarningLevel>Level3</WarningLevel>
|
|
|
<Optimization>Disabled</Optimization>
|
|
|
- <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
|
+ <PreprocessorDefinitions>_WINDOWS;WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
|
+ <AdditionalIncludeDirectories>..\..\..\..\include</AdditionalIncludeDirectories>
|
|
|
</ClCompile>
|
|
|
<Link>
|
|
|
<SubSystem>Windows</SubSystem>
|
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
|
+ <AdditionalDependencies>ws2_32.lib;winmm.lib;portaudio.lib;libvorbisfile.lib;libvorbis.lib;libogg.lib;opengl32.lib;glew32s.lib;glew32.lib;freetype.lib;physfs.lib;zlib.lib;PolycodeCore_d.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|
|
</Link>
|
|
|
+ <PostBuildEvent>
|
|
|
+ <Command>if not exist "$(TargetDir)default.pak" copy "..\..\..\..\assets\default\default.pak" "$(TargetDir)"
|
|
|
+if not exist "$(TargetDir)glew32.dll" copy "..\..\..\..\lib\win32\$(PlatformTarget)\bin\glew32.dll" "$(TargetDir)"</Command>
|
|
|
+ </PostBuildEvent>
|
|
|
</ItemDefinitionGroup>
|
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
|
|
<ClCompile>
|
|
|
@@ -100,13 +111,18 @@
|
|
|
</PrecompiledHeader>
|
|
|
<WarningLevel>Level3</WarningLevel>
|
|
|
<Optimization>Disabled</Optimization>
|
|
|
- <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
|
+ <PreprocessorDefinitions>_WINDOWS;WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
|
+ <AdditionalIncludeDirectories>..\..\..\..\include</AdditionalIncludeDirectories>
|
|
|
</ClCompile>
|
|
|
<Link>
|
|
|
<SubSystem>Windows</SubSystem>
|
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
|
- <AdditionalDependencies>ws2_32.lib;opengl32.lib;glew32.lib;zlib.lib;freetype.lib;libogg.lib;libvorbis.lib;libvorbisfile.lib;lua5.1.lib;physfs.lib;PolycodeCore.lib;Winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|
|
+ <AdditionalDependencies>ws2_32.lib;winmm.lib;portaudio.lib;libvorbisfile.lib;libvorbis.lib;libogg.lib;opengl32.lib;glew32s.lib;glew32.lib;freetype.lib;physfs.lib;zlib.lib;PolycodeCore_d.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|
|
</Link>
|
|
|
+ <PostBuildEvent>
|
|
|
+ <Command>if not exist "$(TargetDir)default.pak" copy "..\..\..\..\assets\default\default.pak" "$(TargetDir)"
|
|
|
+if not exist "$(TargetDir)glew32.dll" copy "..\..\..\..\lib\win32\$(PlatformTarget)\bin\glew32.dll" "$(TargetDir)"</Command>
|
|
|
+ </PostBuildEvent>
|
|
|
</ItemDefinitionGroup>
|
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
|
<ClCompile>
|
|
|
@@ -116,14 +132,20 @@
|
|
|
<Optimization>MaxSpeed</Optimization>
|
|
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
|
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
|
|
- <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
|
+ <PreprocessorDefinitions>_WINDOWS;WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
|
+ <AdditionalIncludeDirectories>..\..\..\..\include</AdditionalIncludeDirectories>
|
|
|
</ClCompile>
|
|
|
<Link>
|
|
|
<SubSystem>Windows</SubSystem>
|
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
|
|
<OptimizeReferences>true</OptimizeReferences>
|
|
|
+ <AdditionalDependencies>ws2_32.lib;winmm.lib;portaudio.lib;lua5.1.lib;libvorbisfile.lib;libvorbis.lib;libogg.lib;opengl32.lib;glew32s.lib;glew32.lib;freetype.lib;physfs.lib;zlib.lib;PolycodeCore.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|
|
</Link>
|
|
|
+ <PostBuildEvent>
|
|
|
+ <Command>if not exist "$(TargetDir)default.pak" copy "..\..\..\..\assets\default\default.pak" "$(TargetDir)"
|
|
|
+if not exist "$(TargetDir)glew32.dll" copy "..\..\..\..\lib\win32\$(PlatformTarget)\bin\glew32.dll" "$(TargetDir)"</Command>
|
|
|
+ </PostBuildEvent>
|
|
|
</ItemDefinitionGroup>
|
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
|
|
<ClCompile>
|
|
|
@@ -133,19 +155,25 @@
|
|
|
<Optimization>MaxSpeed</Optimization>
|
|
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
|
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
|
|
- <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
|
+ <PreprocessorDefinitions>_WINDOWS;WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
|
+ <AdditionalIncludeDirectories>..\..\..\..\include</AdditionalIncludeDirectories>
|
|
|
</ClCompile>
|
|
|
<Link>
|
|
|
<SubSystem>Windows</SubSystem>
|
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
|
|
<OptimizeReferences>true</OptimizeReferences>
|
|
|
+ <AdditionalDependencies>ws2_32.lib;winmm.lib;portaudio.lib;lua5.1.lib;libvorbisfile.lib;libvorbis.lib;libogg.lib;opengl32.lib;glew32s.lib;glew32.lib;freetype.lib;physfs.lib;zlib.lib;PolycodeCore.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|
|
</Link>
|
|
|
+ <PostBuildEvent>
|
|
|
+ <Command>if not exist "$(TargetDir)default.pak" copy "..\..\..\..\assets\default\default.pak" "$(TargetDir)"
|
|
|
+if not exist "$(TargetDir)glew32.dll" copy "..\..\..\..\lib\win32\$(PlatformTarget)\bin\glew32.dll" "$(TargetDir)"</Command>
|
|
|
+ </PostBuildEvent>
|
|
|
</ItemDefinitionGroup>
|
|
|
<ItemGroup>
|
|
|
<ClCompile Include="..\..\..\..\src\view\win32\PolycodeView.cpp" />
|
|
|
<ClCompile Include="PolycodeTemplateApp.cpp" />
|
|
|
- <ClCompile Include="TemapleApp.cpp" />
|
|
|
+ <ClCompile Include="TemplateApp.cpp" />
|
|
|
</ItemGroup>
|
|
|
<ItemGroup>
|
|
|
<ClInclude Include="..\..\..\..\include\polycode\view\win32\PolycodeView.h" />
|