Историја ревизија

Аутор SHA1 Порука Датум
  Ivan Safrin bfc2510042 Added mesh particle support to particle system (no IDE options for it yet), optimized VBO creation slightly пре 11 година
  Ivan Safrin 00523995f2 Added a color variation setting to particle system пре 11 година
  Ivan Safrin 5345dbe0f1 Added a trigger method to the particle system, added an accessor for the top level resource pool in the entity instance пре 12 година
  Ivan Safrin eb7251a394 Fixed vertical plane primitive not generating tangents, added a way to enable and disable particle emitters, fixed a number of crashes in the IDE, memory cleanup in the IDE, shaders now reload again if program files are changed and reload resources is activated, asset browser now clears asset list if asset browsing mode is changed, material options now update if you change a mesh material in the entity editor. пре 12 година
  Ivan Safrin bfd0de6096 Implemented Clone/applyClone for all Scene entities;2C, implemented Copy/Paste in the Entity editor, fixed some redundant shader parameter code пре 12 година
  Ivan Safrin fa1b054f01 Rewrote the particle system to use a single mesh instead of multiple entities, added a particle system property sheet to IDE editor пре 12 година
  Ivan Safrin 04fc32a398 Fixed bindings, tweaked UI, added new UI theme to default themes, fixed IDE network stuff пре 12 година
  Ivan Safrin 893a282ef1 First step towards merging Scenes and Screens пре 12 година
  Nur Monson 4565c409f9 Add "const" to a number of methods пре 12 година
  Ivan Safrin ffd147a855 Particles now default to not ignoring parent matrix. Added setter and getter for ignoreParentMatrix option in particle systems. Added screen editor option to toggle ignoreParentMatrix option in particle systems. пре 12 година
  Ivan Safrin 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor пре 13 година
  Ivan Safrin 65f80c19cd Fixed 3d particles пре 13 година
  Ivan Safrin 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), пре 13 година
  Ivan Safrin 6fc1529904 Debugging fixes, static method support in bindings пре 13 година
  Ivan Safrin 8666e09cbe Merged in a bunch of mcclure's memory leak fixes пре 13 година
  Ivan Safrin e8f410d869 Fixes for binding build on Mac OS X, removed lua files from repo пре 13 година
  Ivan Safrin c6d8d955d8 HDR and particle system fixes пре 14 година
  Ivan Safrin 4dc2969591 Particle system tweaks пре 14 година
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. пре 14 година
  Cameron Hart be8f24208d Merge branch 'master' into pxljm пре 14 година
  Ivan Safrin 3f22489bf4 Various bugfixes across the board пре 14 година
  Cameron Hart 6649ffbfdc Made a lot of Matrix4 parameters pass by const reference to reduce copying. Also made some more accessors const. пре 14 година
  Cameron Hart d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. пре 14 година
  Ivan Safrin 30d0f0841f Particle emitter and 2D Physics fixes пре 14 година
  Ivan Safrin 0ea079f5f6 Added two new default shaders, fixed up particle systems, binding generation will now include public class members that are not pointers. пре 14 година
  Ivan Safrin c9406f5051 Code cleanup and documentation. пре 14 година
  Ivan Safrin 7a37c48787 Code clean up and documentation пре 14 година
  Ivan Safrin c763d26677 Major changes all across, haven't been commiting anything, will start now пре 15 година
  Ivan Safrin 9bfa6cf3d3 Rebuilt and updated 2D Physics module, ported particle system to support 2D пре 15 година
  Ivan Safrin 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class пре 15 година