Историја ревизија

Аутор SHA1 Порука Датум
  Bill Robinson 39c4fba316 Added support for Polycode being able to use single-precision rather than only double everywhere пре 12 година
  Ivan Safrin e52dec6349 Added a grid settings panel and grid settings button to entity editor, made glsl shader template files contain basic GLSL code, added toNumber and toInteger to String class, UIWindow now sets enabled and visible to false on close by default пре 12 година
  Ivan Safrin e16cd04458 Manual merge of pull request #424. https://github.com/ivansafrin/Polycode/pull/424 пре 12 година
  Ivan Safrin 97373207cb Fixed delete key in UITextInput пре 12 година
  Ivan Safrin 394f41fca4 Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code. пре 12 година
  Remi Gillig 023a413d34 Fix some warnings пре 13 година
  Ivan Safrin ff0a375751 More Linux fixes пре 13 година
  Ivan Safrin 53710dcae0 Windows fixes пре 13 година
  Ivan Safrin 3b371b3df5 Major speed improvements to UITextInput when dealing with large text files пре 13 година
  Ivan Safrin e7a3abcb94 Replace and Replace All for IDE text editor пре 13 година
  Ivan Safrin fb541667a1 Prettier lua syntax highlighting пре 13 година
  Ivan Safrin ebac791192 Windows should mostly work now, except for examples project пре 13 година
  Ivan Safrin 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics пре 13 година
  mcc 9de8332077 Check String inputs for NULL, so that passing in a NULL c string results in an empty string and not a crash пре 14 година
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. пре 14 година
  Cameron Hart be8f24208d Merge branch 'master' into pxljm пре 14 година
  Ivan Safrin 3f22489bf4 Various bugfixes across the board пре 14 година
  Cameron Hart d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. пре 14 година
  Cameron Hart 7fe8f5c173 Made a lot of read only methods const and parameters const reference where possible to avoid copies. пре 14 година
  Ivan Safrin 326c753171 Added CMake build for the networking module, removed CMake build from Examples (switching to manual projects for simplicity's sake), various bugfixes to physics modules, reorganized packing of assets into release directories пре 14 година
  Ivan Safrin 12edbe69f4 Initial Linux support using an SDL core. пре 14 година
  unknown 207ca4fca6 Windows port and some fixes пре 14 година
  Ivan Safrin 5f2a5232c4 More code cleanup пре 14 година
  Ivan Safrin c9406f5051 Code cleanup and documentation. пре 14 година
  Ivan Safrin 7a37c48787 Code clean up and documentation пре 14 година
  Ivan Safrin c763d26677 Major changes all across, haven't been commiting anything, will start now пре 15 година
  Ivan Safrin 347e2cb643 Added Data class, UTF8 support for String, save functionality for text editor in IDE пре 15 година
  Ivan Safrin 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class пре 15 година