Cronologia Commit

Autore SHA1 Messaggio Data
  Ivan Safrin a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 anni fa
  Ivan Safrin 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 anni fa
  mcc f9e5bf72fb Material manager 'reload programs' reloads programs (shaders) but not shaders (programs), meaning materials don't actually change after a reload. Fix that. Add a 'grab all resources of type' feature to ResourceManager to support this. 14 anni fa
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 anni fa
  Cameron Hart d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 anni fa
  Ivan Safrin 5f2a5232c4 More code cleanup 14 anni fa
  Ivan Safrin c9406f5051 Code cleanup and documentation. 14 anni fa
  Ivan Safrin 7a37c48787 Code clean up and documentation 14 anni fa
  Ivan Safrin 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class 15 anni fa
  Ivan Safrin 7cc9015fd0 Initial import from old repository 15 anni fa