Ivan Safrin
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337a5059f8
Added resizing support for IDE editor props. Added resize support for UIComboBox. Added resize support for UIHSlider, fixed resizing for UITextInput. Added padding to UITextInput's scissor box so descenders don't get cut off. Made textfields slightly darker.
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%!s(int64=12) %!d(string=hai) anos |
Ivan Safrin
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5e02a65ab5
UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks
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%!s(int64=12) %!d(string=hai) anos |
Ivan Safrin
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b6aa9c7ffb
Added ability to close open files in the IDE, UIComboBox now resets selected name to None on clearItems(), fixed sprite editor not setting height properly on load
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%!s(int64=12) %!d(string=hai) anos |
Ivan Safrin
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2522352a17
Fixed Lua debug reporting in player, made IDE throttle down instead of pausing core on lose focus, added open files dropdown and active project name display to the IDE
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%!s(int64=13) %!d(string=hai) anos |
Ivan Safrin
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134576cae7
Tons of Windows fixes
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mcc
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73035453bb
Rewrite of ALL the destructors in the UI module; destructor safety in Polycore Tween object.
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%!s(int64=13) %!d(string=hai) anos |
Ivan Safrin
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a6bb676068
New UI theme to match global Polycode redesign, made Cocoa core apply antialiasing on setVideoMode, fixed color creation from hex, made build tool respect vsync and AF settings
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%!s(int64=13) %!d(string=hai) anos |
Ivan Safrin
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4de209a0ef
Fixed UI theme, added UI Lua example, fixed binding issue in UIComboBox
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%!s(int64=13) %!d(string=hai) anos |
Ivan Safrin
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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%!s(int64=13) %!d(string=hai) anos |
Ivan Safrin
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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%!s(int64=13) %!d(string=hai) anos |
Ivan Safrin
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0e027f9626
Fixed method overloading for const char * initialized ObjectEntry's, fixed input on UIComboBox, IDE project data now stored in PolycodeProject, projects now resaved before building and files parsed in
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%!s(int64=13) %!d(string=hai) anos |
Ivan Safrin
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059ea5cac4
Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers
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%!s(int64=13) %!d(string=hai) anos |
Ivan Safrin
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9cf5dadca6
Fixed UI and dragging
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%!s(int64=13) %!d(string=hai) anos |
Ivan Safrin
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027d9462f5
UI HSlider fixes and UI Color picker
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%!s(int64=14) %!d(string=hai) anos |
Ivan Safrin
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048474c3e2
Combo box widget for UI Module and IDE stuff
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%!s(int64=14) %!d(string=hai) anos |