提交历史

作者 SHA1 备注 提交日期
  Ivan Safrin 893a282ef1 First step towards merging Scenes and Screens 12 年之前
  Ivan Safrin 296e890a72 Moved drawScreensFirst into ScreenManager, cause that's where it belongs 12 年之前
  Ivan Safrin 073af0bbef Added an optional flag for resource autoreload. Added getFileTime function to OSBasics. Implemented resource reload for GLSL programs. Made the material editor flag custom shader programs to reload when changed. Refactored some shader code 12 年之前
  Ivan Safrin 1733f6fb3d Added an instance of the Logger to CoreServices and added a nonstatic log method called logBroadcast that dispatches a notify event from the Logger instance so that they can be printed to listening consoles. Made the GLSL module use the log broadcast for its error message. Made IDE console listen to Logger broadcasts. 12 年之前
  Ivan Safrin bbd27232a4 Added material support to ScreenMesh, ignoreParentMatrix now set to false for collisionOnly entities in 2D physics module 12 年之前
  Ivan Safrin 56e6d494ff Separated Update and Render in the Core. ATTENTION: YOU MUST NOW CALL updateAndRender() instead of Update() or call Update() and Render() manually. Made 2d physics non-framerate dependant, fixed collision detection in 2d physics, fixed z angle not returning correctly from Matrix4, updated IDE and examples to use the new method. Made new file window slightly bigger, fixed UIButton firing click even on on any key press 12 年之前
  Ivan Safrin 23ab2c849e Merge pull request #153 from mcclure/cslisten 13 年之前
  Ivan Safrin ca117d36ba Fixed core update pause causing the IDE to not update when debugger connects 13 年之前
  mcc d3bf213aa8 CoreServices has setupBasicListeners for aftermath of removeAllListeners 13 年之前
  Ivan Safrin 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 年之前
  Ivan Safrin 3f824e8dfd Single focused entity through CoreServices singleton 13 年之前
  Ivan Safrin 40766fd24b Moved getScreenInfo to Core 13 年之前
  mcc 47147ae45d Merge 7/29 mcclure screeninfo branch with Ivan Polycode branch 13 年之前
  Ivan Safrin 0f94852b5d Fixed ortho mode and 3d picking from camera in ortho 13 年之前
  Ivan Safrin 49c310406f Timestamps for touch events and touch events for screen entities 13 年之前
  Ivan Safrin dc006132ba Touch events in Input core, TUIO module and multiple monitor support in Cocoa 13 年之前
  mcc 60660e7648 CoreServices::getScreenInfo, Windows version compile fix: Remove C++-incompatible C idiom 14 年之前
  mcc e081af097e CoreServices::getScreenInfo, Linux version fix: remove hard-to-compile gdk dependency; assume Linux is using SDL and jump straight to that solution. 14 年之前
  mcc 72e45c7c9c Adds a CoreServices::getScreenInfo() which fetches screen width, height and refresh rate in a cross-platform way. If a Core object is given (0,0) as the screen coordinates in its constructor and also full screen mode is chosen, use getScreenInfo() to set the screen to the current resolution exactly. 14 年之前
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年之前
  Ivan Safrin a58e4a109f Polycode doesn't crash now if invalid font file is specified. Will now destroy fonts on exit. 14 年之前
  Ivan Safrin 60398a8df7 Moved gamepad stuff into core 14 年之前
  Ivan Safrin f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. 14 年之前
  unknown 207ca4fca6 Windows port and some fixes 14 年之前
  Ivan Safrin 8b1ae6d785 3D Physics module, minor fixes across the board. 14 年之前
  Ivan Safrin c9406f5051 Code cleanup and documentation. 14 年之前
  Ivan Safrin 7a37c48787 Code clean up and documentation 14 年之前
  Ivan Safrin 40fa766738 Cleaned up code, replaced unnecessary dynamic instances with static classes. 15 年之前
  Ivan Safrin c763d26677 Major changes all across, haven't been commiting anything, will start now 15 年之前
  Ivan Safrin 9bfa6cf3d3 Rebuilt and updated 2D Physics module, ported particle system to support 2D 15 年之前