Ivan Safrin
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394f41fca4
Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code.
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12 年之前 |
Nur Monson
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2330dd0443
Fix 'implicit conversion loses integer precision' warnings on OS X
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12 年之前 |
Ivan Safrin
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18dd1f1c44
Made pixel snapping an (overridable) per-screne setting, added addChild to Scene and addEntity to Screen for consistency
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13 年之前 |
Ivan Safrin
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 年之前 |
Ivan Safrin
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a9234322b9
Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks
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14 年之前 |
Ivan Safrin
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5f7eea2457
Added a way to switch cameras in a scene
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14 年之前 |
Cameron Hart
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cdee607137
Merge branch 'master' into pxljm
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14 年之前 |
Cameron Hart
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年之前 |
Ivan Safrin
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05b7bdf04d
VSync on Mac, anisothropic filtering options, 3D physics framerate idependence
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14 年之前 |
Cameron Hart
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 年之前 |
Ivan Safrin
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f4baf7df63
Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support.
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14 年之前 |
Ivan Safrin
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c9406f5051
Code cleanup and documentation.
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14 年之前 |
Ivan Safrin
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fe9bb07923
Merge branch 'master' of github.com:ivansafrin/Polycode
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14 年之前 |
Ivan Safrin
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7a37c48787
Code clean up and documentation
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14 年之前 |
Ivan Safrin
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40b5da3e8d
Removed GenericScene in favor of just Scene, improved LUA bindings.
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14 年之前 |
Ivan Safrin
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40fa766738
Cleaned up code, replaced unnecessary dynamic instances with static classes.
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15 年之前 |
Ivan Safrin
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c763d26677
Major changes all across, haven't been commiting anything, will start now
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15 年之前 |
Ivan Safrin
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6508f8c9a0
Added a String class, replaced std::string and wstring with the new class
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15 年之前 |
Ivan Safrin
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7cc9015fd0
Initial import from old repository
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15 年之前 |