Ivan Safrin
|
8654b57335
Fixed 3D physics entity enabling parameter, frustum culling fixes, made default materials take 6 point lights by default
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há 11 anos atrás |
Ivan Safrin
|
be5e070c9b
Adjusted doxygen web templates for the new Polycode site, added trackPhysicsChild to PhysicsScene
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há 12 anos atrás |
Ivan Safrin
|
8ffa458e82
Physics scene tweaks, Sprite editor preview now set to correct blending, will size correctly
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há 12 anos atrás |
Ivan Safrin
|
4bf7ff7347
Mouse emulation with touch, point size and smoothness settings in SceneMeshes, fix for Tweens not updating correctly, memory leak fixes, misc tweaks
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há 12 anos atrás |
Ivan Safrin
|
cb4d7c6bc4
Merge in with latest cherry-picked master commits
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há 12 anos atrás |
Ivan Safrin
|
893a282ef1
First step towards merging Scenes and Screens
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há 12 anos atrás |
Ivan Safrin
|
bdf8aa5a46
Added constraint remove support to 3D physics scene
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há 12 anos atrás |
Ivan Safrin
|
ecafd14e30
setSpin method for 3d physics
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há 13 anos atrás |
Ivan Safrin
|
02e11ec43a
Added joystick index to joystick events
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há 13 anos atrás |
Ivan Safrin
|
d6d1a38e55
Added apply force to 3d physics
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há 13 anos atrás |
Ivan Safrin
|
6defaa8438
Started adding 3d physics constraints, messing around with gaussian blur, fixed ScreenLine bug, added compound shape support for 3d physics, fixed warning from the mingw pull request
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há 13 anos atrás |
Ivan Safrin
|
3512d16811
Second part of mcclure's leak fixes
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há 13 anos atrás |
Ivan Safrin
|
e8f410d869
Fixes for binding build on Mac OS X, removed lua files from repo
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há 13 anos atrás |
Ivan Safrin
|
774ec0b061
Sound playback status accessor and 3D physics fixes
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há 14 anos atrás |
Ivan Safrin
|
e9524adcd1
Collision callbacks for 3D Physics
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há 14 anos atrás |
Ivan Safrin
|
d362e3dea1
Windows fixes
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há 14 anos atrás |
Ivan Safrin
|
a9234322b9
Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks
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há 14 anos atrás |
Ivan Safrin
|
05a6e4c303
Fixed 3D physics and added substep parameter to PhysicsScene
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há 14 anos atrás |
Cameron Hart
|
cdee607137
Merge branch 'master' into pxljm
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há 14 anos atrás |
Cameron Hart
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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há 14 anos atrás |
Ivan Safrin
|
05b7bdf04d
VSync on Mac, anisothropic filtering options, 3D physics framerate idependence
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há 14 anos atrás |
Ivan Safrin
|
3f22489bf4
Various bugfixes across the board
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há 14 anos atrás |
Ivan Safrin
|
146e89033a
Added comparison operator overloaders to Color, added remove methods to 3D Physics scenes
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há 14 anos atrás |
Ivan Safrin
|
326c753171
Added CMake build for the networking module, removed CMake build from Examples (switching to manual projects for simplicity's sake), various bugfixes to physics modules, reorganized packing of assets into release directories
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há 14 anos atrás |
Ivan Safrin
|
69b72fe5a4
Vehicle physics, default shaders and material
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há 14 anos atrás |
Ivan Safrin
|
8b1ae6d785
3D Physics module, minor fixes across the board.
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há 14 anos atrás |
Ivan Safrin
|
ea513e36b8
More code cleanup, documentation, polycode build tool fixes and player fixes
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há 14 anos atrás |
Ivan Safrin
|
c763d26677
Major changes all across, haven't been commiting anything, will start now
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há 15 anos atrás |
Ivan Safrin
|
9bfa6cf3d3
Rebuilt and updated 2D Physics module, ported particle system to support 2D
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há 15 anos atrás |