Historie revizí

Autor SHA1 Zpráva Datum
  Ivan Safrin 53710dcae0 Windows fixes před 13 roky
  Ivan Safrin 2ced7d55e6 Merge pull request #143 from mcclure/shaderbinding před 13 roky
  Ivan Safrin a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings před 13 roky
  mcc 238a8c5e60 Fix LocalShaderParam access from LUA: Add typed getters and setters for void * field, incidentally re-triggering the 'at least two methods' rule for create_lua_library před 13 roky
  mcc a0a7c109b6 ShaderBinding::addLocalParam should return the newly created LocalShaderParam před 13 roky
  Ivan Safrin 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) před 13 roky
  mcc f64acadc1c Fix Windows build broken by 4fc918057f2f před 14 roky
  mcc 4fc918057f Add methods so that shader binding params can be used with Lua před 14 roky
  mcc f9e5bf72fb Material manager 'reload programs' reloads programs (shaders) but not shaders (programs), meaning materials don't actually change after a reload. Fix that. Add a 'grab all resources of type' feature to ResourceManager to support this. před 14 roky
  Ivan Safrin d12e6c475a Fixes for Xcode 4.2 and Lion. před 14 roky
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
  Cameron Hart d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. před 14 roky
  Ivan Safrin 19cd891d7c Rewrote default shaders, fixed light sorting code, fixed UV generation for cylinder, torus primitives, material properties in material files. před 14 roky
  Ivan Safrin f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. před 14 roky
  Ivan Safrin c9406f5051 Code cleanup and documentation. před 14 roky
  Ivan Safrin 7a37c48787 Code clean up and documentation před 15 roky
  Ivan Safrin c763d26677 Major changes all across, haven't been commiting anything, will start now před 15 roky
  Ivan Safrin 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class před 15 roky
  Ivan Safrin 7cc9015fd0 Initial import from old repository před 15 roky