История коммитов

Автор SHA1 Сообщение Дата
  Ivan Safrin 110ca74a1d Added bounding box visualization to entity editor, added bounding box field to entity prop sheet, changed sprite editor zoom to a slider instead of a drop down 11 лет назад
  Ivan Safrin 42004fd032 Fixed entity scene importing in polyimport, added material file generation and material override options to entity scene import, added proper options to 3d asset import dialog in the IDE, entity files now store rotations in quaternions 11 лет назад
  Ivan Safrin e3d4ca2c66 Fixed crash on quit in entity editor 11 лет назад
  Ivan Safrin 13454ea6a1 Fixed transforms getting messed up by rotation and scaling in the editor transform gizmo, fixed transforms getting messed up on Undo after rotation and scale in editor, fixed lines disappearing in the transform gizmo, fixed typo in documentation 11 лет назад
  Ivan Safrin cef68a6de2 Added select all functionality to entity editor, added eye distance scale settings to Oculus module, added basic scene import support to polyimport (experimental) 12 лет назад
  Ivan Safrin f4bec10b9a Added some syntax highlighting themes by forum user AnTiArT. Fixed memory leaks when closing entity editor and mesh viewer projects 12 лет назад
  Ivan Safrin e5d65bc2cd Fixed editor grid always hiding Y-axis line, fixed undo resetting relative translate position in the transform gizmo 12 лет назад
  Ivan Safrin 3a359fa545 Fixed icons culling incorrectly in entity editor, added buttons to hide icons in entity editor, update polycode version to new versioning system, made about page display correct version, made polybuild display correct version, added project information to about page, added UIMultilineLabel class to UI module 12 лет назад
  Ivan Safrin 4cb18f7521 Rewrote and fixed frustum culling, added Vector4 class, added AABB calculation to entities, made local bounding box protected and added accessors, fixed bounding box generation across the board, moved some mesh related settings from Entity to SceneMesh, fixed world-space particles, added visibility calculation toggles to Scenes 12 лет назад
  Ivan Safrin dffed96631 Moved light sorting to renderer from shader module, fixed light sorting, renamed area lights to point lights everywhere in the code base, added light importance option to SceneLight prop sheet in entity editor, light importance now saved and loaded into entity instances 12 лет назад
  Ivan Safrin a63db488f3 Added grid-snapping to the entity editor, added grid snap buttons to the bottom menu, added checkbox to enabled and disable grid to the grid settings panel 12 лет назад
  Ivan Safrin e52dec6349 Added a grid settings panel and grid settings button to entity editor, made glsl shader template files contain basic GLSL code, added toNumber and toInteger to String class, UIWindow now sets enabled and visible to false on close by default 12 лет назад
  Ivan Safrin 4db161b49b Added ability to pin camera preview and adjust its aspect ration in entity editor 12 лет назад
  Ivan Safrin 0690417d9b Added entity move up/down/top/bottom buttons to the entity editor 12 лет назад
  Ivan Safrin af36a2dcac Hooked up property sheets to Undo/Redo system, made color picker in the IDE not continous 12 лет назад
  Ivan Safrin 651c4e600c Entites will have their parent entity set to NULL now when removed from their parent, lights in the entity editor are now properly removed and added on Undo/Redo events, fixed small icon version in the editor 12 лет назад
  Ivan Safrin 4a3c56119f Added missing polycodeGLGetNumberv, fixed typos in IDE code 12 лет назад
  Ivan Safrin 8ffa458e82 Physics scene tweaks, Sprite editor preview now set to correct blending, will size correctly 12 лет назад
  Ivan Safrin 871baa107f Fixed crash on deleting entities in entity editor 12 лет назад
  Ivan Safrin eb7251a394 Fixed vertical plane primitive not generating tangents, added a way to enable and disable particle emitters, fixed a number of crashes in the IDE, memory cleanup in the IDE, shaders now reload again if program files are changed and reload resources is activated, asset browser now clears asset list if asset browsing mode is changed, material options now update if you change a mesh material in the entity editor. 12 лет назад
  Ivan Safrin 568218f268 UAdded Undo/Redo support for select, transform, create and delete actions in entity editor, fixed torus bounding box 12 лет назад
  Ivan Safrin fe21b9fa92 Added hasEventListener and addEventListenerUnique convenience methods to EventDispatcher, linked entities will now update properly in the entity editor when the source file changes 12 лет назад
  Ivan Safrin 48b186021c Entity Instances will now reload in the entity editor when the linked file is re-saved 12 лет назад
  Ivan Safrin bfd0de6096 Implemented Clone/applyClone for all Scene entities;2C, implemented Copy/Paste in the Entity editor, fixed some redundant shader parameter code 12 лет назад
  Ivan Safrin 2af6917d67 Added ability to specify an override material in Scene, added wireframe option to materials, added flag to applyMaterial to force the material and ignore override material, added default wireframe material, added ability to toggle lighting in the entity editor, added ability to change between textured, solid and wireframe modes in entity editor 12 лет назад
  Ivan Safrin e0228cb5d3 Added ability to add entities into other entities in the entity editor, fixed removal of linked resource pools from entity property view, added shortcut to deselect all in entity editor (KEY_ESCAPE) 12 лет назад
  Ivan Safrin 78a310b2b5 Added support for turning off key repeat in CoreInput, SceneLights will now remove themselves from the Scene in their destructor, Entity editor will now ignore shortcuts if not focused, added support for constraining Scene input to the camera viewport, entity editor will now ignore mouse input outside of its scene viewport 12 лет назад
  Ivan Safrin 869709885e Added resource pools to resource manager, assets can now be loaded into the global resource pool or custom resource pools, added support for resource pool linking in SceneEntityInstance, added support for resource pool browsing to AssetBrowser, changed material selector to use resource pools via AssetBrowser, added UI for linking material files as resource pools to the current entity, added a tree scene view to the entity editor. 12 лет назад
  Ivan Safrin 30bcbf7fd2 Added UIIconSelector control to UI library, added UI assets for UIIconSelector to IDE and default themes, made transform gizmo controls use the new UI control, added a tree view to the entity editor, redid some icons in the entity editor to look better on the UIIconSelector control 12 лет назад
  Ivan Safrin ec27b396e7 Added sound recording support to SoundManager, added ability to save frame buffers to images, fixed bug in OSBasics that broke on some paths, added retina support to fullscreen mode on the Mac, added new UI retina and tweaked themes to the default assets, added floating point PCM buffer generation support for Sounds loaded from memory, added file of new entity format to be the new default Entity template in the IDE, minor UI tweaks. 12 лет назад