Ivan Safrin
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11d7b67f07
Fixed fp16 texture on mac
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9 anni fa |
Ivan Safrin
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bbab4b87ee
Fixed FP16 textures on mac
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10 anni fa |
Ivan Safrin
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e089d28b95
Fixed broken compilation on OS X
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10 anni fa |
Ivan Safrin
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0258c6e655
Added a way to get resource path from Core, implemented in IOSCore
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10 anni fa |
Ivan Safrin
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9bb06e7e98
Merge with latest
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10 anni fa |
Ivan Safrin
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e1bf75b509
Started restructuring materials, restored screen shaders in new renderer
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10 anni fa |
Joachim Meyer
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07a37c6c18
Fix up UWP (template app not working due to expired key), Fix various build copy issues with win32 build files, Fix detection of Desktop or UWP App, Fix SceneImage.
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10 anni fa |
Ivan Safrin
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366bd515b7
Fixed crash for unitialized textures
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10 anni fa |
Ivan Safrin
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79ea449ace
Started on some iOS stuff
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10 anni fa |
Ivan Safrin
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86644f70b0
Restored shadow mapping functionality in new renderer
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10 anni fa |
Ivan Safrin
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c70d5c623f
Fixed gl renderer not clearning screen properly in some cases
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10 anni fa |
Ivan Safrin
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b6a7092fbc
Added render buffers as separate class, fixed depth not working in render textures
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10 anni fa |
Ivan Safrin
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bf60537184
More shader fixes, default material parameter fixes
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10 anni fa |
Ivan Safrin
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28904ffe28
Started on a Raspberry Pi core
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10 anni fa |
Ivan Safrin
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049fcad267
Speed optimizations
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10 anni fa |
Ivan Safrin
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d5ac504b08
Point rendering fixes, IDE fixes
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10 anni fa |
Ivan Safrin
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b3a9c610f1
Started implementing lighting system in new renderer
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10 anni fa |
Ivan Safrin
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a2134331c8
SceneMeshes now keep their own list of ShaderPasses, which are applied as options to materials but can provide additional render passes independent of the material, added support for global override materials in the new renderer, added wireframe support to renderer (non-ES2, will be ifdefed out in strict ES2 builds), readded wireframe overlay support as a separate shader pass, readded wireframe mode support in entity editor, added an lineSmooth option to GL renderer (non-ES2 as well)
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10 anni fa |
Ivan Safrin
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eb77d6dfc1
Added scissor support to the new renderer, made entities work with new scissor system
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10 anni fa |
Ivan Safrin
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35f2097752
Got IDE in new Xcode project working with proper xib and delegate, added BLEND_MODE_MATERIAL to renderer, fixed bug in UIRect rendering
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10 anni fa |
Ivan Safrin
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4cff95e920
Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass
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10 anni fa |
Ivan Safrin
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2fb37bfd6b
Removed old file access wrappers, files are now accessed through the core via abstract file providers
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10 anni fa |
Ivan Safrin
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332e429c03
Line width support in new renderer
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10 anni fa |
Ivan Safrin
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aadb69e87b
Updated core sources for new folder structure
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10 anni fa |
Ivan Safrin
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97f5c36acd
Removed CMake, created new folder structure for the repo
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10 anni fa |