Ivan Safrin
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124e0641ba
Optimized UI rendering
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12 年之前 |
Ivan Safrin
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d5e2bbf406
First pass at resolving changes in the IDE code
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12 年之前 |
Ivan Safrin
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58e552b260
IDE asset browser will now reload the project folder tree every time it is shown, added a reload button to asset browser to refresh current folder
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12 年之前 |
Ivan Safrin
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cc0ef59a4a
Uppercase extensions will now show up in the IDE asset browser, project files won't be opened by default now (this only happened so their fonts would load, now loaded by ProjectManager)
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12 年之前 |
Nur Monson
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98d791f339
Fix "unused variable" warnings found on OS X
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12 年之前 |
Ivan Safrin
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039b341794
Added ability to create a shader programmatically from MaterialManager, made programs notify shader when they reload, made the YesNo and YesNoCancel popups have minimum width, added a shader icon to the asset browser
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12 年之前 |
Ivan Safrin
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9d5d2b62f4
Added asset browser icons for entities and sprites
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12 年之前 |
Ivan Safrin
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073af0bbef
Added an optional flag for resource autoreload. Added getFileTime function to OSBasics. Implemented resource reload for GLSL programs. Made the material editor flag custom shader programs to reload when changed. Refactored some shader code
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12 年之前 |
Ivan Safrin
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 年之前 |