Histórico de Commits

Autor SHA1 Mensagem Data
  cib be25d4ac49 Renamed Matrix and Quaternion::inverse to Inverse há 12 anos atrás
  Ivan Safrin f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. há 14 anos atrás
  unknown 207ca4fca6 Windows port and some fixes há 14 anos atrás
  Ivan Safrin 69b72fe5a4 Vehicle physics, default shaders and material há 14 anos atrás
  Ivan Safrin 8b1ae6d785 3D Physics module, minor fixes across the board. há 14 anos atrás
  Ivan Safrin ea513e36b8 More code cleanup, documentation, polycode build tool fixes and player fixes há 14 anos atrás
  Ivan Safrin 40b5da3e8d Removed GenericScene in favor of just Scene, improved LUA bindings. há 14 anos atrás
  Ivan Safrin c763d26677 Major changes all across, haven't been commiting anything, will start now há 15 anos atrás