Ivan Safrin
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a9b5d1ece3
Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files
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11 лет назад |
Bill Robinson
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39c4fba316
Added support for Polycode being able to use single-precision rather than only double everywhere
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12 лет назад |
Ivan Safrin
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02272793af
Removed Polygon from Polycode, meshes now contain vertices directly
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12 лет назад |
Ivan Safrin
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c5634e5735
Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE
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12 лет назад |
Ivan Safrin
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0b76b19e29
Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board
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12 лет назад |
Ivan Safrin
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c51a325316
Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning
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12 лет назад |
Ivan Safrin
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d8d788f480
Added mesh viewer to IDE, added support for resource change events in ResourceManager, added tangents to the mesh file specification (ATTN: old mesh files will need to be re-exported), added support for tangent generation in polyimport, added global version string to PolyGlobals.h, fixed clear color setting in virtual scenes, made Label textures always be POT, added global IDE texture filtering options to the IDE preferences.
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12 лет назад |
Ivan Safrin
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81e87a9001
Removed direct transform vector access in entities due to speed and memory considerations
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12 лет назад |
Ivan Safrin
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124e0641ba
Optimized UI rendering
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12 лет назад |
Ivan Safrin
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41c91233d6
Fixed color picker
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12 лет назад |
Ivan Safrin
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35ddb611e7
Fixed almost all UI and IDE issues
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12 лет назад |
Ivan Safrin
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0190973e32
More UI changes
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12 лет назад |
Ivan Safrin
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e45e14f3a2
Fixed more input event and UI stuff
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12 лет назад |
Ivan Safrin
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03b6f5b4ac
Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera
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12 лет назад |
Ivan Safrin
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893a282ef1
First step towards merging Scenes and Screens
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12 лет назад |
Ivan Safrin
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b0e672dd5f
Default continuous updates in UIColorBox and UIHSlider to false
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12 лет назад |
mcc
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eaed5a650e
Restore continuous update option for UIHSlider, UIColorPicker
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12 лет назад |
Ivan Safrin
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d857b25e22
Hooked up IDE property controls to the Undo/Redo system and implemented Undo/Redo in the screen editor for most actions. ColorPicker and HSlide no longer send out change events on drag, only on release, multiple fixes in the IDE
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12 лет назад |
Ivan Safrin
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5e02a65ab5
UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks
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12 лет назад |
Ivan Safrin
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c737b818c0
Fixed hue selector click offset in the color picker
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13 лет назад |
Ivan Safrin
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85bb585f6b
Color picker no longer jitters/resets when you change values, fixed offset on click in color picker SV area
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13 лет назад |
cib
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08822cd781
Fixes issue #165
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13 лет назад |
mcc
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73035453bb
Rewrite of ALL the destructors in the UI module; destructor safety in Polycore Tween object.
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13 лет назад |
Ivan Safrin
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e8dc5f9d47
Fixes for two UI bugs
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13 лет назад |
Ivan Safrin
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 лет назад |
Ivan Safrin
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 лет назад |
Ivan Safrin
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f9ff37a7d8
More UI visual tweaks
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13 лет назад |
Ivan Safrin
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059ea5cac4
Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers
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13 лет назад |
Ivan Safrin
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9cf5dadca6
Fixed UI and dragging
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13 лет назад |
Ivan Safrin
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467369d432
Drag and Drop for UITrees, started on Screen editor in IDE
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14 лет назад |