Ivan Safrin
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4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
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9 yıl önce |
Ivan Safrin
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f80bb40afd
Converted all space indentation to tabs.
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9 yıl önce |
Ivan Safrin
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7ba6ae9af6
Fixed issues with concurrent mesh rendering: added submesh support to meshes, geometry now defined in separate MeshGeometry classes, then bound copied into a Mesh, streamlined attribute binding in renderer
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9 yıl önce |
Ivan Safrin
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847063c5d7
Attribute arrays are now kept track of in the ShaderPass, allowed for custom named attribute arrays in Mesh, restored skeletal animation support in SceneMesh
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10 yıl önce |
Ivan Safrin
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aadb69e87b
Updated core sources for new folder structure
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10 yıl önce |
Ivan Safrin
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97f5c36acd
Removed CMake, created new folder structure for the repo
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10 yıl önce |