Cameron Hart
|
2ec7a76488
Fixed Lua binding generation to work with tidied includes.
|
vor 14 Jahren |
Cameron Hart
|
be8f24208d
Merge branch 'master' into pxljm
|
vor 14 Jahren |
Cameron Hart
|
d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
|
vor 14 Jahren |
Ivan Safrin
|
326c753171
Added CMake build for the networking module, removed CMake build from Examples (switching to manual projects for simplicity's sake), various bugfixes to physics modules, reorganized packing of assets into release directories
|
vor 14 Jahren |
Ivan Safrin
|
30d0f0841f
Particle emitter and 2D Physics fixes
|
vor 14 Jahren |
Ivan Safrin
|
0ea079f5f6
Added two new default shaders, fixed up particle systems, binding generation will now include public class members that are not pointers.
|
vor 14 Jahren |
Ivan Safrin
|
ea513e36b8
More code cleanup, documentation, polycode build tool fixes and player fixes
|
vor 14 Jahren |
Ivan Safrin
|
09f0e77945
Fixed LUA event handling
|
vor 14 Jahren |
Ivan Safrin
|
5f2a5232c4
More code cleanup
|
vor 14 Jahren |
Ivan Safrin
|
40b5da3e8d
Removed GenericScene in favor of just Scene, improved LUA bindings.
|
vor 14 Jahren |
Ivan Safrin
|
f797a8af9d
Fixed up Lua bindings, added default API to the player, added some design assets, improved polybuild tool
|
vor 15 Jahren |
Ivan Safrin
|
fac55d76f7
Lua bindings, lua bindings generator, build tool, player tweaks and icon files
|
vor 15 Jahren |