Commit Verlauf

Autor SHA1 Nachricht Datum
  Cameron Hart 2ec7a76488 Fixed Lua binding generation to work with tidied includes. vor 14 Jahren
  Cameron Hart be8f24208d Merge branch 'master' into pxljm vor 14 Jahren
  Cameron Hart d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. vor 14 Jahren
  Ivan Safrin 326c753171 Added CMake build for the networking module, removed CMake build from Examples (switching to manual projects for simplicity's sake), various bugfixes to physics modules, reorganized packing of assets into release directories vor 14 Jahren
  Ivan Safrin 30d0f0841f Particle emitter and 2D Physics fixes vor 14 Jahren
  Ivan Safrin 0ea079f5f6 Added two new default shaders, fixed up particle systems, binding generation will now include public class members that are not pointers. vor 14 Jahren
  Ivan Safrin ea513e36b8 More code cleanup, documentation, polycode build tool fixes and player fixes vor 14 Jahren
  Ivan Safrin 09f0e77945 Fixed LUA event handling vor 14 Jahren
  Ivan Safrin 5f2a5232c4 More code cleanup vor 14 Jahren
  Ivan Safrin 40b5da3e8d Removed GenericScene in favor of just Scene, improved LUA bindings. vor 14 Jahren
  Ivan Safrin f797a8af9d Fixed up Lua bindings, added default API to the player, added some design assets, improved polybuild tool vor 15 Jahren
  Ivan Safrin fac55d76f7 Lua bindings, lua bindings generator, build tool, player tweaks and icon files vor 15 Jahren