Ivan Safrin
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
před 13 roky |
Ivan Safrin
|
3f824e8dfd
Single focused entity through CoreServices singleton
|
před 13 roky |
Ivan Safrin
|
40766fd24b
Moved getScreenInfo to Core
|
před 13 roky |
mcc
|
47147ae45d
Merge 7/29 mcclure screeninfo branch with Ivan Polycode branch
|
před 13 roky |
Ivan Safrin
|
0f94852b5d
Fixed ortho mode and 3d picking from camera in ortho
|
před 13 roky |
Ivan Safrin
|
49c310406f
Timestamps for touch events and touch events for screen entities
|
před 13 roky |
Ivan Safrin
|
dc006132ba
Touch events in Input core, TUIO module and multiple monitor support in Cocoa
|
před 13 roky |
mcc
|
60660e7648
CoreServices::getScreenInfo, Windows version compile fix: Remove C++-incompatible C idiom
|
před 14 roky |
mcc
|
e081af097e
CoreServices::getScreenInfo, Linux version fix: remove hard-to-compile gdk dependency; assume Linux is using SDL and jump straight to that solution.
|
před 14 roky |
mcc
|
72e45c7c9c
Adds a CoreServices::getScreenInfo() which fetches screen width, height and refresh rate in a cross-platform way. If a Core object is given (0,0) as the screen coordinates in its constructor and also full screen mode is chosen, use getScreenInfo() to set the screen to the current resolution exactly.
|
před 14 roky |
Cameron Hart
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
před 14 roky |
Ivan Safrin
|
a58e4a109f
Polycode doesn't crash now if invalid font file is specified. Will now destroy fonts on exit.
|
před 14 roky |
Ivan Safrin
|
60398a8df7
Moved gamepad stuff into core
|
před 14 roky |
Ivan Safrin
|
f4baf7df63
Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support.
|
před 14 roky |
unknown
|
207ca4fca6
Windows port and some fixes
|
před 14 roky |
Ivan Safrin
|
8b1ae6d785
3D Physics module, minor fixes across the board.
|
před 14 roky |
Ivan Safrin
|
c9406f5051
Code cleanup and documentation.
|
před 14 roky |
Ivan Safrin
|
7a37c48787
Code clean up and documentation
|
před 14 roky |
Ivan Safrin
|
40fa766738
Cleaned up code, replaced unnecessary dynamic instances with static classes.
|
před 15 roky |
Ivan Safrin
|
c763d26677
Major changes all across, haven't been commiting anything, will start now
|
před 15 roky |
Ivan Safrin
|
9bfa6cf3d3
Rebuilt and updated 2D Physics module, ported particle system to support 2D
|
před 15 roky |
Ivan Safrin
|
7cc9015fd0
Initial import from old repository
|
před 15 roky |