Ivan Safrin
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 years ago |
Ivan Safrin
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 years ago |
mcc
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025f56124e
Matrix4 now has determinant and transpose functions.
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13 years ago |
Cameron Hart
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 years ago |
Cameron Hart
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6649ffbfdc
Made a lot of Matrix4 parameters pass by const reference to reduce copying. Also made some more accessors const.
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14 years ago |
Cameron Hart
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7fe8f5c173
Made a lot of read only methods const and parameters const reference where possible to avoid copies.
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14 years ago |
Ivan Safrin
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c9406f5051
Code cleanup and documentation.
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14 years ago |
Ivan Safrin
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7a37c48787
Code clean up and documentation
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14 years ago |
Ivan Safrin
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40fa766738
Cleaned up code, replaced unnecessary dynamic instances with static classes.
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15 years ago |
Ivan Safrin
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c763d26677
Major changes all across, haven't been commiting anything, will start now
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15 years ago |
Ivan Safrin
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6508f8c9a0
Added a String class, replaced std::string and wstring with the new class
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15 years ago |
Ivan Safrin
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7cc9015fd0
Initial import from old repository
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15 years ago |