Commit történet

Szerző SHA1 Üzenet Dátum
  Ivan Safrin 0cbace3e56 added UIFileDialog, IDE on Linux uses UIFileDialog, added Linux file manipulation methods to SDLCore, fixed OSBasics to properly display root folder on Linux 13 éve
  Ivan Safrin a6bb676068 New UI theme to match global Polycode redesign, made Cocoa core apply antialiasing on setVideoMode, fixed color creation from hex, made build tool respect vsync and AF settings 13 éve
  Ivan Safrin 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 éve
  Ivan Safrin 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 éve
  Ivan Safrin 296c0dee49 Numerous UI tweaks, fixed Cocoa core hanging when opening file dialogs 13 éve
  Ivan Safrin 467369d432 Drag and Drop for UITrees, started on Screen editor in IDE 14 éve
  Ivan Safrin 3f300899cd Some more IDE work 14 éve
  Ivan Safrin 695a105915 IDE header cleanup and some IDE fixes 14 éve
  Ivan Safrin 40ee2aafec Revisiting UI Module and IDE 14 éve
  Ivan Safrin fac55d76f7 Lua bindings, lua bindings generator, build tool, player tweaks and icon files 15 éve
  Ivan Safrin 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class 15 éve
  Ivan Safrin 7cc9015fd0 Initial import from old repository 15 éve