提交历史

作者 SHA1 备注 提交日期
  Ivan Safrin 56e6d494ff Separated Update and Render in the Core. ATTENTION: YOU MUST NOW CALL updateAndRender() instead of Update() or call Update() and Render() manually. Made 2d physics non-framerate dependant, fixed collision detection in 2d physics, fixed z angle not returning correctly from Matrix4, updated IDE and examples to use the new method. Made new file window slightly bigger, fixed UIButton firing click even on on any key press 13 年之前
  mcc afc74abac5 Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom. 13 年之前
  Ivan Safrin f8dc3922a7 OS-specific shortcut keys and core shortcut events 13 年之前
  Ivan Safrin a0b87eba59 Fixed Mac build broken by Windows changes 13 年之前
  Ivan Safrin 134576cae7 Tons of Windows fixes 13 年之前
  Ivan Safrin c77626f237 Fix unsupported vector returns not returning lua stack uncrement value in bindings, added POLYCODE_CORE defines in all cores for convenience 13 年之前
  Ivan Safrin a5c2354aed Proper player closing procedure on Mac, IDE will disconnect existing clients before launch, proper centering on line highlight 13 年之前
  Ivan Safrin 8a8b1cfa08 Player exits more gracefully on quit, debuggger improvements in the IDE 13 年之前
  Ivan Safrin f6dddc3e47 Multiple UITextInput fixes (crashing on deleting lines, mouse input while scrolling) 13 年之前
  Ivan Safrin 0abcb9eefd Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player 13 年之前
  Ivan Safrin 5e0b6cf926 Scrolling setters for scrollbars and scroll container, execute command for Core, app launcher for Cocoa core, misc IDE changes 13 年之前
  Ivan Safrin 2342359635 App focus lose and gain support on Mac, fixed bug with modifier keys 13 年之前
  Ivan Safrin 40766fd24b Moved getScreenInfo to Core 13 年之前
  Ivan Safrin 83f843670e Fixed potential crash in TUIO module, exposed eventMutex in Core 13 年之前
  Ivan Safrin 490211cbd1 Warp mouse Cocoa implementation 13 年之前
  Ivan Safrin 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 年之前
  Ivan Safrin dc006132ba Touch events in Input core, TUIO module and multiple monitor support in Cocoa 13 年之前
  Ivan Safrin 60398a8df7 Moved gamepad stuff into core 14 年之前
  Ivan Safrin b07cef3dd0 Gamepad support via libstem_gamepad 14 年之前
  Ivan Safrin e9c1a6af55 Mac fixes for bitshifter's changes. 14 年之前
  Cameron Hart cdee607137 Merge branch 'master' into pxljm 14 年之前
  Ivan Safrin 05b7bdf04d VSync on Mac, anisothropic filtering options, 3D physics framerate idependence 14 年之前
  Cameron Hart d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 年之前
  Ivan Safrin 67e5654afc Changed private members to protected in non-manager classes. 14 年之前
  Ivan Safrin f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. 14 年之前
  Ivan Safrin 7a37c48787 Code clean up and documentation 14 年之前
  Ivan Safrin 9bfa6cf3d3 Rebuilt and updated 2D Physics module, ported particle system to support 2D 15 年之前
  Ivan Safrin 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class 15 年之前
  Ivan Safrin 7cc9015fd0 Initial import from old repository 15 年之前