Ivan Safrin
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1f89731a0a
HDR and shader fixes, made SceneLabel subclass SceneMesh
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14 rokov pred |
Ivan Safrin
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971106bb55
Fixed texture destruction and render to texture
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14 rokov pred |
Ivan Safrin
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05b7bdf04d
VSync on Mac, anisothropic filtering options, 3D physics framerate idependence
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14 rokov pred |
Ivan Safrin
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a25c546297
Fixed shadows not displaying properly when objects are moved
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14 rokov pred |
Ivan Safrin
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326c753171
Added CMake build for the networking module, removed CMake build from Examples (switching to manual projects for simplicity's sake), various bugfixes to physics modules, reorganized packing of assets into release directories
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14 rokov pred |
Cameron Hart
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f2f686fbd6
Regenerated Lua bindings.
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14 rokov pred |
Cameron Hart
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e916d58a2a
Updated Lua wrappers - fixes compile error.
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14 rokov pred |
Ivan Safrin
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30d0f0841f
Particle emitter and 2D Physics fixes
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14 rokov pred |
Ivan Safrin
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0ea079f5f6
Added two new default shaders, fixed up particle systems, binding generation will now include public class members that are not pointers.
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14 rokov pred |
Ivan Safrin
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f4baf7df63
Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support.
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14 rokov pred |
Ivan Safrin
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ea513e36b8
More code cleanup, documentation, polycode build tool fixes and player fixes
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14 rokov pred |
Ivan Safrin
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40b5da3e8d
Removed GenericScene in favor of just Scene, improved LUA bindings.
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14 rokov pred |