História revízii

Autor SHA1 Správa Dátum
  Ivan Safrin 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 rokov pred
  Ivan Safrin 971106bb55 Fixed texture destruction and render to texture 14 rokov pred
  Ivan Safrin 05b7bdf04d VSync on Mac, anisothropic filtering options, 3D physics framerate idependence 14 rokov pred
  Ivan Safrin a25c546297 Fixed shadows not displaying properly when objects are moved 14 rokov pred
  Ivan Safrin 326c753171 Added CMake build for the networking module, removed CMake build from Examples (switching to manual projects for simplicity's sake), various bugfixes to physics modules, reorganized packing of assets into release directories 14 rokov pred
  Cameron Hart f2f686fbd6 Regenerated Lua bindings. 14 rokov pred
  Cameron Hart e916d58a2a Updated Lua wrappers - fixes compile error. 14 rokov pred
  Ivan Safrin 30d0f0841f Particle emitter and 2D Physics fixes 14 rokov pred
  Ivan Safrin 0ea079f5f6 Added two new default shaders, fixed up particle systems, binding generation will now include public class members that are not pointers. 14 rokov pred
  Ivan Safrin f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. 14 rokov pred
  Ivan Safrin ea513e36b8 More code cleanup, documentation, polycode build tool fixes and player fixes 14 rokov pred
  Ivan Safrin 40b5da3e8d Removed GenericScene in favor of just Scene, improved LUA bindings. 14 rokov pred