Ivan Safrin
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20f2a4a278
ATTENTION: ScreenEntityInstance no longer has a root entity, it is now loaded as children of the ScreenEntityInstance itself. You can now edit the default id, tags and custom properties of the entity itself. Entity tags will now check for duplicate before adding. Fixed numerous crashes relating to entity deletion in the 2d editor. Added a hasResource method to the ResourceManager.
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пре 12 година |
Ivan Safrin
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ff83244f8b
Merge pull request #269 from CIB/cleanup
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пре 12 година |
Ivan Safrin
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74c1af66cc
Made the zoom tool in IDE screen editor zoom on single click towards area clicked, editor now recenters on 0,0 when a zoom level is picked from the dropdown
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пре 12 година |
Ivan Safrin
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7d55938486
Fixed zoom in IDE screen editor
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пре 12 година |
Ivan Safrin
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4b58ff8f64
Improved zooming in IDE screen editor
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пре 12 година |
Ivan Safrin
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7bdba54c0c
Improved zoom tool in the IDE screen editor
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пре 12 година |
Ivan Safrin
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a0d3e3b9f2
Disabled built tool output in console, added a checkbox in screen editor to show and hide reference entities
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пре 12 година |
Ivan Safrin
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417411fd03
Resource now subclasses EventDispatcher, broadcasts RESOURCE_RELOAD_EVENT event on reload, made ScreenEntityInstance register a resource entry for themselves, implemented ScreenEntityInstance reload on file change. IDE screen editor will now reload linked entities when they change.
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пре 12 година |
Ivan Safrin
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aca1fa37a4
Fixed resource paths not setting correctly for textures, added texture resource reload, made images in IDE editors reload on change.
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пре 12 година |
cib
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be25d4ac49
Renamed Matrix and Quaternion::inverse to Inverse
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пре 12 година |
Ivan Safrin
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bbd27232a4
Added material support to ScreenMesh, ignoreParentMatrix now set to false for collisionOnly entities in 2D physics module
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пре 12 година |
Ivan Safrin
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5e02a65ab5
UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks
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пре 12 година |
Ivan Safrin
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78300e7cae
Fixed entity property editor, fixed mouse position not setting on mousedown
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пре 13 година |
Ivan Safrin
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f03307d738
Entity property editing in 2D editor, fixed web docs header and footer
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пре 13 година |
Ivan Safrin
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6058f09c03
Windows core key events, polybuild now properly removes file
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пре 13 година |
Ivan Safrin
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7eecfd5d06
Win export, fixed windows stuff
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пре 13 година |
Ivan Safrin
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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пре 13 година |
Ivan Safrin
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77d8ba395b
Order operations in 2d editor now affect multiple selection
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пре 13 година |
Ivan Safrin
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6d258776c5
Fixed group selection and transform in 2d editor
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пре 13 година |
Ivan Safrin
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f976ee2bd1
Fixed transforms in multiple selection
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пре 13 година |
Ivan Safrin
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f8dc3922a7
OS-specific shortcut keys and core shortcut events
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пре 13 година |
Ivan Safrin
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1b7597c4ab
Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks
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пре 13 година |
Ivan Safrin
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c8d1c08f26
Numerous windows fixes and windows IDE project
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пре 13 година |
Ivan Safrin
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c29cf18bf5
More Linux fixes
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пре 13 година |
Ivan Safrin
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3c88b6487c
Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config
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пре 13 година |
Ivan Safrin
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a6bb676068
New UI theme to match global Polycode redesign, made Cocoa core apply antialiasing on setVideoMode, fixed color creation from hex, made build tool respect vsync and AF settings
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пре 13 година |
Ivan Safrin
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1646e57158
Position mode options in editor and entity loading code
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пре 13 година |
Ivan Safrin
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d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
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пре 13 година |
Ivan Safrin
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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пре 13 година |
Ivan Safrin
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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пре 13 година |