Историја ревизија

Аутор SHA1 Порука Датум
  Ivan Safrin 20f2a4a278 ATTENTION: ScreenEntityInstance no longer has a root entity, it is now loaded as children of the ScreenEntityInstance itself. You can now edit the default id, tags and custom properties of the entity itself. Entity tags will now check for duplicate before adding. Fixed numerous crashes relating to entity deletion in the 2d editor. Added a hasResource method to the ResourceManager. пре 12 година
  Ivan Safrin ff83244f8b Merge pull request #269 from CIB/cleanup пре 12 година
  Ivan Safrin 74c1af66cc Made the zoom tool in IDE screen editor zoom on single click towards area clicked, editor now recenters on 0,0 when a zoom level is picked from the dropdown пре 12 година
  Ivan Safrin 7d55938486 Fixed zoom in IDE screen editor пре 12 година
  Ivan Safrin 4b58ff8f64 Improved zooming in IDE screen editor пре 12 година
  Ivan Safrin 7bdba54c0c Improved zoom tool in the IDE screen editor пре 12 година
  Ivan Safrin a0d3e3b9f2 Disabled built tool output in console, added a checkbox in screen editor to show and hide reference entities пре 12 година
  Ivan Safrin 417411fd03 Resource now subclasses EventDispatcher, broadcasts RESOURCE_RELOAD_EVENT event on reload, made ScreenEntityInstance register a resource entry for themselves, implemented ScreenEntityInstance reload on file change. IDE screen editor will now reload linked entities when they change. пре 12 година
  Ivan Safrin aca1fa37a4 Fixed resource paths not setting correctly for textures, added texture resource reload, made images in IDE editors reload on change. пре 12 година
  cib be25d4ac49 Renamed Matrix and Quaternion::inverse to Inverse пре 12 година
  Ivan Safrin bbd27232a4 Added material support to ScreenMesh, ignoreParentMatrix now set to false for collisionOnly entities in 2D physics module пре 12 година
  Ivan Safrin 5e02a65ab5 UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks пре 12 година
  Ivan Safrin 78300e7cae Fixed entity property editor, fixed mouse position not setting on mousedown пре 13 година
  Ivan Safrin f03307d738 Entity property editing in 2D editor, fixed web docs header and footer пре 13 година
  Ivan Safrin 6058f09c03 Windows core key events, polybuild now properly removes file пре 13 година
  Ivan Safrin 7eecfd5d06 Win export, fixed windows stuff пре 13 година
  Ivan Safrin 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor пре 13 година
  Ivan Safrin 77d8ba395b Order operations in 2d editor now affect multiple selection пре 13 година
  Ivan Safrin 6d258776c5 Fixed group selection and transform in 2d editor пре 13 година
  Ivan Safrin f976ee2bd1 Fixed transforms in multiple selection пре 13 година
  Ivan Safrin f8dc3922a7 OS-specific shortcut keys and core shortcut events пре 13 година
  Ivan Safrin 1b7597c4ab Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks пре 13 година
  Ivan Safrin c8d1c08f26 Numerous windows fixes and windows IDE project пре 13 година
  Ivan Safrin c29cf18bf5 More Linux fixes пре 13 година
  Ivan Safrin 3c88b6487c Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config пре 13 година
  Ivan Safrin a6bb676068 New UI theme to match global Polycode redesign, made Cocoa core apply antialiasing on setVideoMode, fixed color creation from hex, made build tool respect vsync and AF settings пре 13 година
  Ivan Safrin 1646e57158 Position mode options in editor and entity loading code пре 13 година
  Ivan Safrin d070e47295 Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes пре 13 година
  Ivan Safrin 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), пре 13 година
  Ivan Safrin 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) пре 13 година