Ivan Safrin
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21d0173540
Added experimental emscripten support, added flags to compile without Lua and/or PhysFS, Labels defaulting to clamped+no mipmaps for strict OpenGL ES2 compatibility
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9 лет назад |
Ivan Safrin
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bac4a857b5
Commiting generated scripts
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9 лет назад |
Ivan Safrin
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61f350d3bb
Merging with latest
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9 лет назад |
Ivan Safrin
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258a53f92b
Added some (very) basic sound positioning and attenuation stuff to replace removed OpenAL functionality
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9 лет назад |
Ivan Safrin
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7ba6ae9af6
Fixed issues with concurrent mesh rendering: added submesh support to meshes, geometry now defined in separate MeshGeometry classes, then bound copied into a Mesh, streamlined attribute binding in renderer
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9 лет назад |
Ivan Safrin
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feeae8c67c
Proper garbage collection for JavaScript bindings
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9 лет назад |
Ivan Safrin
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24a8d24298
JavaScript binding getters and setters for properties, fixed JS script to entity bindings, still no GC considerations
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9 лет назад |
Ivan Safrin
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1fb99871ad
First pass at automatic JavaScript bindings generation (no returns, instantiations, GC yet), added ability to include JS scripts from file sources, fixed crash on JavaScript error
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9 лет назад |
Ivan Safrin
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816d8ec847
Renamed bindings script folder to not be Lua specific
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9 лет назад |
Ivan Safrin
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a06f4716dd
Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system
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9 лет назад |
Ivan Safrin
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b5635323e1
Started rewriting the bindings generation script to be more flexible and support multiple bindings engines
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9 лет назад |
Ivan Safrin
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a2e47ba413
Implmented audio in iOS core
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9 лет назад |
Ivan Safrin
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9422cba1b6
Fixed symbol collision
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9 лет назад |
Ivan Safrin
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4f70414684
Restored full Lua bindings, integrated Lua bindings into the core and made the script resource loader manage bingings, added ability to attach Lua classes to entities with the Entity passed as bound Lua class
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9 лет назад |
Ivan Safrin
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d36d3d7487
More JavaScript hacking tests
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9 лет назад |
Ivan Safrin
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a8677d6e67
More javascript tests
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9 лет назад |
Ivan Safrin
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1a02f4dbc9
Renderer improvements
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9 лет назад |
Ivan Safrin
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7e26201481
Cleaning up shaders, created separate mobile defaults
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9 лет назад |
Ivan Safrin
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4fbfc4742c
Cleaning up shaders, created separate mobile defaults
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9 лет назад |
Ivan Safrin
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1a41d5a749
Latest IOS stuff
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9 лет назад |
Ivan Safrin
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77aff98771
Updated to lua 5.3, broke lua for now, iOS updates
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9 лет назад |
Ivan Safrin
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8ff22aca7d
Scripting updates
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9 лет назад |
Ivan Safrin
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29346d7e9c
Some more work on new scripting system
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9 лет назад |
Ivan Safrin
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8274594791
Started on new scripting system
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9 лет назад |
Ivan Safrin
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11c32a760a
Updated Windows project, renderer bugfix
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9 лет назад |
Ivan Safrin
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966cd456b6
Recreated incorrectly named Xcode project, improved rendering speed, fixed SceneLabel texture setting incorrectly
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9 лет назад |
Ivan Safrin
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fe6ac9990b
Started treating meshes as resources, disabled skeletal animation for now, meshes dont get properly destroyed
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9 лет назад |
Ivan Safrin
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6c95519d53
Removed font manager, fonts now managed by ResourceManager
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9 лет назад |
Ivan Safrin
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a2d9e25035
Updated polybuild to work with new Polycode branch, added polybuild project to Xcode project (need to update DummyCore to do disk operations for polybuild to work)
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9 лет назад |
Ivan Safrin
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4e958d6cdf
Removed material selector from mesh preview editor in Studio
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9 лет назад |